“Well, there’s not much entertainment in a game of eating, so we decided to create enemies to inject a little excitement and tension. The player had to fight the enemies to get the food. And each of the enemies has its own character. The enemies are four little ghost-shaped monsters, each of them a different colour - blue, yellow, pink and red. I used four different colours mostly to please the women who play - I thought they would like the pretty colours.”From the "Understanding Packman Ghost Behavior" link. Actually I think we now know that's not specifically true. There are lots of games that have interesting mechanics. The question would be how to make the game fun on really low-end hardware.
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posted by TwelveTwo at 8:33 PM on April 14, 2011 [1 favorite]