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Friday Flash Fun: Shield Defense
July 22, 2011 6:35 AM   Subscribe

Say goodbye to your work flow. In Shield Defense you play a building with a force field. 50 levels, high learning curve, be prepared to boggle.
posted by parmanparman (21 comments total) 16 users marked this as a favorite

 
This is a silly game that I won't waste my time on because I'm too busy playing Crush the Castle: Tower Defense.
posted by MrMoonPie at 6:43 AM on July 22, 2011 [1 favorite]


You both suck.
posted by pracowity at 6:56 AM on July 22, 2011


Nice!

Not for the first time, but I really wish I had a Tempest style controller.
posted by dirtdirt at 6:57 AM on July 22, 2011 [1 favorite]


I hate you.
posted by jquinby at 6:58 AM on July 22, 2011 [1 favorite]


Too easy to move the mouse outside of the play area, resulting in no control. Fail.
posted by Old'n'Busted at 7:02 AM on July 22, 2011 [1 favorite]


High learning curve. Fail.
posted by Billiken at 7:25 AM on July 22, 2011


Damn near impossible to play with a trackpad.
posted by spitefulcrow at 7:26 AM on July 22, 2011


Lots of fun to play with a trackpad. No control issues. Win!
posted by bicyclefish at 7:37 AM on July 22, 2011


level 50 in 1 try on easy! At the last levels when there's a lot of stuff flying around it's best not to use sticky shield at all. It's hard to get used to use total shield effectively, I've only used it well a few times and often I'd turn it off just before getting the last of a barrage of rockets, especially rockets because they're slow.

Does total shield ever run out? I guess it'd make it too easy to restore static shield every time it goes down?
posted by rainy at 8:10 AM on July 22, 2011


So much fun! Beat easy on the first try, w/o sticky shield or the total shield, just because I wasn't sure what those would do.
posted by krakedhalo at 8:42 AM on July 22, 2011


Yeah, no keyboard controls is a big fail for me. Looks fun if it was playable.
posted by Nothing at 8:49 AM on July 22, 2011


Interesting but flawed, even beyond the control issues - the bosses that come on 10x levels are more tedious than challenging, and the bonus upgrade of the antimatter shield is an instant win button.
posted by dragoon at 10:22 AM on July 22, 2011


dragoon: on what difficulty level?
posted by rainy at 11:08 AM on July 22, 2011


Easy with a wacom tablet son! I wish it let you put english on the reflections though, fuck even Pong let you put on english.
posted by nathancaswell at 12:00 PM on July 22, 2011


Nice mechanic, but slightly abusive. All you get for beating it is a congratulatory note. Also the sprites and art are iffy. I would prefer a vector version because I am an easily taken fool
posted by This, of course, alludes to you at 12:08 PM on July 22, 2011


Did not like. Just took way too long to line up return shots; took forever.
posted by Barry B. Palindromer at 12:30 PM on July 22, 2011


Liked it. Thanks. I agree that the "out of bounds" error is annoying, and that the bosses are way too easy to beat; but overall, lots of fun. An afternoon I'll never, ever get back.
posted by steambadger at 12:51 PM on July 22, 2011


General is quit hard, but the ease of clicking outside the game area ruins it....
posted by Chuckles at 1:38 PM on July 22, 2011


rainy: medium, got up to level 30 or so before giving up
posted by dragoon at 2:17 PM on July 22, 2011


I wish it let you put english on the reflections though, fuck even Pong let you put on english.

It does. Quite effectively.
posted by Thorzdad at 2:37 PM on July 22, 2011


This game exemplifies how some controllers work better than others; on my McaBook with touchpad, it's tough to get past the second level. On my pc with a mouse, I got to the 4th level with about the same amount of effort.
posted by KGMoney at 9:33 PM on July 22, 2011


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