Simply put, the blast area is like an imaginary 'cone' or 'fan' of 20 damage traces that briefly extends outward from the attacking player. The cone always points in the direction that the weapon was fired. For instance, if you originally fired the weapon in the northwest direction, the cone will always face northwest, regardless of which direction you're facing at the moment of detonation.What? I always assumed it was a circular blast extending outwards from the impact point, as is strongly suggested by the graphic effect. No wonder I never managed to work out how to use it properly.
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Also, the texture of lost souls is one of the greatest things to be in a video game.
posted by griphus at 7:11 AM on July 26, 2011 [1 favorite]