October 5, 2011 1:12 PM Subscribe
Risk, the game of World Conquest, has been a feature in mainstream boardgaming for decades, but is not usually well thought of by more serious boardgamers. Several recent editions have been better received, but the latest iteration (out sometime later this year) may be the most divisive yet. In Risk Legacy, each game played will permanently change the board and rules based on who won and how. Are boardgamers ready and willing to alter their boards with permanent markers and stickers and tear up unchosen cards? Some early reviews have been positive, but opinion is still divided. The designer answered some questions on BGG as well.
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