In 1992, MicroProse published their first and only CRPG:
Darklands. Set in medieval Germany, the game gives a lot of immersion,
from its innovative lifepath system for
character generation, to its use of
period music, to the importance of knowing your
saints, to tatzelwurms, quite fearsome
dragons and
raubritters. The
game play is good, with lots of different ways of handling any conflict and a semi-realtime
combat system. The game is also fundamentally open-ended; while there is a main plot (
spoilers), it's possible to ignore that thread and keep playing for years.
When released, the game suffered from some bugginess, including the infamous
neon hair bug (links currently down), but when properly patched, it runs quite well. And yes, it runs on
DOSBox. There are various
walkthroughs on the net, and if you can find a copy, the clue book is one of the best there is. It's still possible to
find the original game in floppy or CD form. Probably the single most useful site for the game is the
Darklands Domain, but it's currently down.
Darklands was designed by Arnold Hendrick, who also designed several of the
Dwarfstar microgames (
previous, and also the inspiration for this post). Hendrick also co-wrote and developed
Swordbearer, one of my favorite RPGs of all time.
People have started various
projects to remake or
revise Darklands, but so far nothing has really gotten finished.
posted by jiawen at 9:58 AM on October 9, 2011