Stuck in the Trollmire
January 1, 2012 3:55 AM Subscribe
Tales of Maj'Eyal (ToME) is a graphical roguelike RPG. It started off in 1998 as an Angband variant (
history), but has since been completely rewritten, ditching both the engine and the Tolkien setting. It recently became the first game to
win the Roguelike of the Year award for two years in a row (and also the first game to win it more than once).
What is it that sets ToMe apart from other roguelikes? The main difference is that it has no potions or scrolls; these have been replaced with '
inscriptions' (runes and infusions) with cooldowns Here's some of its notable features (from the
Rogue Basin wiki):
Graphical tiles, music and sound effects (all optional)
Skill points based character progression organised into talent trees
Activated combat abilities with cooldowns and resource management
Freeform quests (only very few obligatory quests)
Special vault levels
Multiple dungeons and towns with a large wilderness
Schools of magic-based spell system
Lots of very different races, subraces, classes and class specialization, some of which need to be unlocked by doing certain things in-game
Unlockable achievements
ToME Wiki
Download page
Rogue
posted by daniel_charms (33 comments total)
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posted by daniel_charms at 4:26 AM on January 1, 2012