"Any tips on how to go about making an entirely abstract game about squares on a grid attractive? (cc: @aeiowu )"With that tweet, student and indie developer Asher Vollmer reached out to game developer and artist Greg Wohlwend, setting off a chain of e-mails that turned his game Puzzlejuice from summer project into smash hit. Greg took all their e-mails, which were their only form of communication, and compiled them into one epic post. It's long, very long, but it gives a unique insight into the game's evolution from programmer art phase to final polished product.
« Older www.breadedcats.com is one of the strangest sites ... | The various subspecies of Asia... Newer »
This thread has been archived and is closed to new comments