Bloopatone
February 16, 2012 11:54 AM   Subscribe

Boopatone is a compiled record of the digital art and computer graphics experiments of Erik Keller, who is a freelance CG artist living and working in Hollywood CA. In it he lays bare some of the sausage making behind high end 3D modeling.

He has also made some awesome Maya tutorials if you are interested in trying it out yourself
Create Ground Fog with Maya Fluids for 3D World Magazine
Model a Virus using Molecular Maya for 3D World Magazine
Adjusting Matcap Materials on Pixologic.com
ZBrush 4 New Features on Pixologic.com
mental ray Lighting and Rendering in Maya 2011 on Lynda.com
ZBrush 3 for Windows on Lynda.com
A Number of Maya tutorials for Bio-medical visualization on molecularmovies.org

His thoughts on cancer

Molecular Movies previously, (Academic animation) (Commercial Animation)
posted by Blasdelb (6 comments total) 12 users marked this as a favorite

 
He did work for starhawk, so I like him. :-)
posted by nutate at 11:59 AM on February 16, 2012


The cancer thing is really interesting.
September first, 2009 was the weirdest day of my life, Like an episode of Entourage come to life. It was a quintessential LA day. I decided that I should get my medical marijuana license
...
The forms I downloaded from the doctors website were lengthy and detailed. Questions about symptoms, medical, history, criminal history, family history were the bulk of the content. I started to look through the list of the ailments that the form implied were treatable with medical marijuana and it started to dawn on me that acquiring the license would not require the intense scrutiny I imagined it would. After all, one of the illnesses inquired about was ADD. Attention deficit disorder? seriously? Who doesn't have that? especially in LA. It dawned on me that perhaps everyone in LA had one of these licenses and the whole county was perpetually stoned. It would explain and awful lot.
The whole medical marijuana section is pretty crazy.
posted by delmoi at 1:24 PM on February 16, 2012


I think I'm attracted to those bug renderings because they look like folksy, hand made models, rather than computer renderings. I guess it's the shallow depth of field and the "laquered" finish?
posted by bonobothegreat at 2:03 PM on February 16, 2012


I thought I knew what high end 3D modelling looked like. I was wrong.
posted by Flashman at 2:10 PM on February 16, 2012


All the imagery? Very cool.

But I'm only one third through the cancer saga and just FLOORED. What a story!
posted by intermod at 8:45 PM on February 16, 2012


Cool stuff. I've been to a few seminars at the Gnomon School where he sometimes teaches, but honestly can't remember if he was the lecturer at the ones I went to. Looking forward to checking out his tutorials. (gonna pass on the cancer saga, though)
posted by ShutterBun at 10:59 AM on February 17, 2012


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