When you are in that situation, and when you sit down on the couch after dinner with your family, if you're given the choice between a movie and you know that's going to be over in two hours and that's it, or a game and you never know when the game is going to be finished and how much effort is going to be required from you, it's obvious. We're basically lazy, right, so you're going to choose the movie.Shadows of the Damned creator Massimo Guarini (quoted), amongst others, makes a case for shorter games.
All I can say is that I want to craft memorable experiences. There is so much more to be explored besides throw-away iPhone games and 40-hour long traditional productions. I think the best way for us to achieve our vision is to provide a strong emotional kick, packaged in a movie-length time frame, and sold at a reasonable price.His company, Ovosonico, has yet to reveal actual details about their first project, but their website is kind of odd.
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