12. What does game-making mean to you? Do you create any films and/or comics as well?
Game-making is where I go when I have any kind of idea. If I start thinking about a plot or a mood or whatever it’ll always be in the context of a game. I have no idea why since I don’t even play a lot of videogames but I guess I’m stuck with them by now!
Overall I like the looseness of it and the sense of playfulness in gamemaking. Especially with adventure games there’s no real fixed idea of what makes games enthralling, or what the stories should be about, or what the characters should look like, or how long it should be, or what the gameplay should be like. It’s just about making a kind of space that you think is interesting and giving the player some tools to explore it.
I’ve never really felt the urge to make films or comics because for me there’s always a sense of those things having rules or a point or a set of guidelines behind them. I couldn’t make movies because my experience of them is so tied up with ideas of what length they should be, what they should be about, protagonists and antagonists and three-act structures and all that garbage. With games there isn’t really that feeling at all. It’s like uncharted territory in that there is still a lot of scope to just do whatever you want and not really care if it fits some preexisting criteria of what a game should be.
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