A man of flesh and bone, who cannot be stopped!
July 25, 2013 11:40 PM   Subscribe

Legie is a depressing Czech adventure game/dungeon crawler. The only record of it left is this Let's Play.
posted by Charlemagne In Sweatpants (19 comments total) 18 users marked this as a favorite
 
Those are some amazing endings.
posted by squinty at 12:11 AM on July 26, 2013 [4 favorites]


Er, yeah. The game doesn't seem to have a whole lot of content? That's like a third to a half of a Sierra adventure right there, isn't it?
posted by JHarris at 12:52 AM on July 26, 2013


Yeah pretty much.
posted by drjimmy11 at 1:29 AM on July 26, 2013


Brown. So, so brown.
posted by Jimbob at 1:57 AM on July 26, 2013 [1 favorite]


The story of a young waiter who, although looked down upon by nearly everyone, and frequently cursed by his boss, manages, through hard work, cleverness, and not a little luck, to grow up to be Satan.

The whole becoming-Satan thing is the best thing that happens to the guy!
posted by JHarris at 2:05 AM on July 26, 2013 [4 favorites]


Apparently this is a real game you can buy with real money for $12? I was prepared to believe that it was a fictional creation, with the Let's Play aspect serving as a frame story.
posted by Pyry at 2:16 AM on July 26, 2013 [1 favorite]


Apparently this is a real game you can buy with real money for $12?

Sadly, you can only purchase it with gold coins, and you have no source of gold coins.
posted by GenjiandProust at 2:21 AM on July 26, 2013 [3 favorites]


But with some ore you could make some gold coins. You just need a couple of gears, a pickaxe to get the ore, some soup to get the pickaxe, give a beggar lady bread to get meat thrown at her for the soup....

Hey, building Satans is hard work.
posted by JHarris at 2:59 AM on July 26, 2013 [1 favorite]


Sadly, you can only purchase it with gold coins, and you have no source of gold coins.

>What do you want to do?

>>Search for gold coins
>> Make gold coins
>> Say fuck it and read a book
posted by louche mustachio at 3:01 AM on July 26, 2013 [1 favorite]


Metafilter: endless badly translated conversations about how everyone is dying.
posted by louche mustachio at 3:02 AM on July 26, 2013 [7 favorites]


I'm envisioning a sequel:

"Tales tell of a long-ago time, a time of great men and greater deeds, a time when a single tavern worker braved the ire of his boss and a couple of small dungeons to become Satan. But that was 95 years ago, and those times seem like nearly a century away. Now, you're a simple stable-mucker working at the palace of King Egbert, and your shift foreman has been riding your ass all day about showing up out of uniform this morning.

Little does he know your inventory consists of three metal coins, a bucket of manure, a salad fork, an Eight of Diamonds left over from poker last night, and a book entitled HOW TO BE SATAN IN THREE EASY STEPS. You'll show them. You'll show 'em all."
posted by JHarris at 3:13 AM on July 26, 2013 [8 favorites]


>What do you want to do?

>>Search for gold coins
>> Make gold coins

I don't play games but my son who was 5 at the time realized if you make a girl character in Runescape the boys will give you all their stuff. Does that help?
posted by surplus at 4:58 AM on July 26, 2013 [2 favorites]


This is great. Could there be a more Eastern European game in existence?
posted by Countess Elena at 3:35 PM on July 26, 2013 [2 favorites]


This is great. Could there be a more Eastern European game in existence?

Only the woeful madness we call life.
posted by GenjiandProust at 4:56 PM on July 26, 2013 [3 favorites]


Serious Sam is made by Croatians, but it's not emblematic of the East European experience I guess.

Now that I've had a few hours to obsess over Legie, I think I see the game's point, which is unique. Namely: life sucks, but it's because of the people in it. If you get a chance to really change things, it's going to involve being a bit transgressive. The willingness of people to kill themselves in order to not be Satan, to protect the social order, is relied upon by the system. Because as the game shows us, becoming Satan is pretty easy.

As evidence backing this up, I note that:
1. It is debatable if any people are "killed" by his actions that weren't complete accidents, arguably self-defense, unwitting, or were about to die anyway. The only person he kills that's premeditated is himself, if he doesn't go along with the Satan thing.
2. After the change, he doesn't experience it in bad terms at all. He feels great! He has no dark mood or brooding angst about it at all.
3. Once he becomes Satan, other than destroying the town (which Mr. Beer has a legitimate beef against), the game doesn't pass judgement on his later actions. It just says he changed the world, it doesn't say how, or if that change is a bad thing.
posted by JHarris at 5:03 PM on July 26, 2013 [2 favorites]


In other words: the devil thing is being used as a metaphor for change. The people in charge, whose power bases depend on a static system, naturally hate that. In the suicide ending, Mr. Beer has internalized his role in life to the extent that he would rather kill himself rather than usher in the winds of change.
posted by JHarris at 5:06 PM on July 26, 2013 [3 favorites]


This is great. Could there be a more Eastern European game in existence?

Pathologic
posted by Charlemagne In Sweatpants at 5:57 PM on July 26, 2013 [2 favorites]


I love that interpretation, JHarris. I don't know if I've ever seen Satan portrayed in such outright positive terms.
posted by Cash4Lead at 9:21 PM on July 26, 2013


Robert M. Price, from the Bible Geek podcast, noted some months back that in the earliest Hebrew scriptures Satan wasn't so much an evil figure as a kind of prosecutor, he who proved one's holiness to God by testing it. Don't know if that fits in here though.
posted by JHarris at 1:17 PM on July 27, 2013 [1 favorite]


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