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2048 - Iron man mode
April 17, 2014 2:05 PM   Subscribe

Stellar fusion in 2048 style. Not quite just another 2048 clone. (of which there have been many many many versions, most discussed here). This version follows the fusion path of a main sequence star challenging you to create a stable isotope of iron.
posted by Just this guy, y'know (31 comments total) 17 users marked this as a favorite

 
I don't know how I did it but I won! Science is easy, you guys.
posted by Mizu at 2:19 PM on April 17 [5 favorites]


That was fun. I don't really know what fuses with what, so it took me a while to get past Beryllium-7. The decay mechanism sure makes this a ton different than any other Threesish 2048-variant game I've played.
posted by aubilenon at 2:20 PM on April 17


Cheatsheet.
posted by benito.strauss at 2:21 PM on April 17 [3 favorites]


The neat thing is that some elements are unstable and will decay if you don't fuse them fast enough.
posted by Jpfed at 2:22 PM on April 17 [1 favorite]


I just kept getting magnesium.
posted by ckape at 2:26 PM on April 17 [1 favorite]


I have seven things of magnesium and no idea what I'm doing.
posted by Metroid Baby at 2:27 PM on April 17 [2 favorites]


MetaFilter: I have seven things of magnesium and no idea what I'm doing.
posted by benito.strauss at 2:28 PM on April 17 [7 favorites]


I expected the cheat sheet link to be to a thing that says "right down right down right down right down right down right down right down left repeat"
posted by DoctorFedora at 2:28 PM on April 17 [1 favorite]


Scroll down (not here, there) for the fusion table.
posted by hat_eater at 2:29 PM on April 17


Magnesium is a dead end. Nothing fuses with it.
posted by Just this guy, y'know at 2:30 PM on April 17 [2 favorites]


Magnesium is both stable and not used in nucleosynthesis. Get off my board!
posted by Valued Customer at 2:30 PM on April 17 [1 favorite]


Boom. That turned out to be a lot easier than I thought it would be. I didn't learn much actual science from this game, but I did learn that magnesium is an obnoxious material that just gets in the way and can't be used for anything useful
posted by zachlipton at 2:30 PM on April 17


It must be mentioned that "2048 clones" are really clones of a clone of 1024, and by extension, clones of a clone of a clone of Threes.

Credit where credit's due.
posted by designbot at 3:11 PM on April 17 [4 favorites]


No. No, no, no, no, no.
posted by Sequence at 3:19 PM on April 17


the best threes clone
posted by idiopath at 3:28 PM on April 17 [2 favorites]


But I totally need magnesium for nuclear synthesis! None of my DNases are going to work without it and...

Oh, wrong science.
posted by maryr at 3:47 PM on April 17 [3 favorites]


There are no 2048 clones, only knockoffs of Threes.
posted by squorch at 3:52 PM on April 17


Similar concept here. Both are pretty fun.
posted by addyct at 3:54 PM on April 17 [1 favorite]


Wow, the Threes guys really come off whiny in that "letter", although I guess I should have expected that from the title.

Also, their understanding of these games doesn't seem to be all that great: the "corner strategy", which they crow is a solution to 2048 so simple that it invalidates 2048 as a game, doesn't even work. I tried it a half-dozen times out of curiosity, and only on one occasion did it manage to get higher than a third of what I would consider to be a decent score (and not by very much).
posted by IAmUnaware at 7:10 PM on April 17


Yeah, how dare they feel even a little indignant that the game they spent ages on was immediately cloned with vastly reduced gameplay complexity, and yet the clone went on to be regarded as the definitive game.
posted by DoctorFedora at 7:13 PM on April 17 [2 favorites]


The problem is that the new games are actually an improvement on gameplay. I've played Threes. I've played 2048. 2048 is a lot more fun. Complexity isn't the only reason to play a game.
posted by YAMWAK at 1:03 AM on April 18 [3 favorites]


And how are they an improvement? I have the exact opposite opinion: Threes is more fun. It gives you more sense of control because you can move one step at a time. Also, the presentation of Threes is much more pleasant.
posted by Akke at 1:30 AM on April 18


I bought Threes first. Then I played 2048. I don't like Threes anymore.

2048 is just... cleaner, both in terms of rules/gameplay and presentation.

My favorite though is Hexagonal 2048.
posted by Foosnark at 6:30 AM on April 18


the best threes clone

If thats not numberw... ok, nevermind.
posted by effbot at 8:19 AM on April 18 [1 favorite]


Yeah, how dare they feel even a little indignant that the game they spent ages on was immediately cloned with vastly reduced gameplay complexity, and yet the clone went on to be regarded as the definitive game.

How do you think the people before Doom felt when it became the ipso-facto FPS title? That's the nature of the beast though. Its just funny how whiny they come across though.
posted by Carillon at 8:51 AM on April 18


I have no idea what fuses with what, but I seem to be doing okay by just pushing left, down, and (when absolutely necessary) right.
posted by You Can't Tip a Buick at 10:47 AM on April 18


There's a cheat sheet right under the game grid if you scroll down.

There's also a very similar but much simpler nuclear 2048-style game* called Isotopic 256. It's simpler because it has a smaller grid, and also doesn't adhere to actual stellar fusion paths, but it uses the same "decay" mechanic for unstable isotopes. I'm not sure if one of these inspired the other, or if they were independent inventions.

*Yes, I know that Threes! came first and than 2048 was part of a lineage of games inspired by it, but having played a ton of both Threes! and 2048, I find the game play different enough that "2048-style" fits better than "Threes!-style" for most of the 2048 forks.
posted by mbrubeck at 10:52 AM on April 18


By the way, if you're bored of trying to get a high score in 2048, you can challenge my modified AI to compete for the lowest score. :)
posted by mbrubeck at 10:53 AM on April 18 [1 favorite]


Oh, addyct already linked to Isotopic 256 above.
posted by mbrubeck at 10:55 AM on April 18


I have beat 2048. I have beat doge 2048. You simply need a combination of strategy (make the numbers snake back and forth, incrementing in value), tactics (if your bottom row is 64 - 128 - 512 - 1024, better to double the 128 than the 64, etc) and luck (if you ever are forced to press "up", might as well start over)
posted by rebent at 11:13 AM on April 18


I'm posting this to both 2048 threads instead of starting a new thread for 3d 2048
posted by rebent at 1:21 PM on April 24


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