Dismantling and rebuilding someone else's work
May 21, 2014 11:58 PM Subscribe
Starting up fan localization projects feels much like amassing the cast of your typical role-playing game: a group of random strangers rally around a common cause before embarking on their journey together. In was in this way that Mandelin and Erbrecht found each other — stumbling to create something beautiful and meaningful, and realizing they could make that beautiful and meaningful thing better by working together. — For Polygon, Alexa Ray Corriea dives into the underground world of fan-translated games.
This thread has been archived and is closed to new comments