The Graphic Novel as Architectural Narrative
February 7, 2022 7:18 AM Subscribe
"When the comic strip meshes fiction with architectural imagination, however, it’s not only the speculation on future architectural scenarios that takes place. It’s also the recording and the critiquing of the urban conditions of either our contemporary cities or the cities of the past."Matthew Maganga writes an excellent compare and contrast article in Arch Daily featuring Aya set in an Ivory Coast 18 years removed from its independence from France, while Berlin’s story spans the fall of the Weimar Republic in the German capital.
Cerebus's Gerhard is another artist worth studying in this area. Here he is discussing his process at the micro level, when his task was designing a handful of particular rooms he knew the book would be using a lot in coming months and ensuring the layout of those rooms remained consistent:
"I completely designed the environment — the interior of Jaka’s apartment, the interior of Pud’s store and tavern — before we started doing any actual pages. I gave Dave all those items. There were floor plans, there were 3-D views. I designed all that stuff because we wanted a real sense of place. [...] So I created those environments and Dave stuck to them as well as he could.
"I really did want to establish right off the bat where we were and what it was going to look like. [...] I wanted to have all that established ahead of time so that when it came time to actually do the pages, all I’d have to do was look at the characters Dave had drawn, where they were supposed to be standing, and then from my floor plan I could extrapolate what you should be seeing behind them.
"It was almost like transcribing. My first considerations would be light source and horizon line. And a lot of the stuff was done pretty close to Cerebus’ eye level. And it was just a matter of looking at the floor plan and establishing the view."
The full interview includes some of his sketches and floor plans from this process.
posted by Paul Slade at 12:44 AM on February 8, 2022
"I completely designed the environment — the interior of Jaka’s apartment, the interior of Pud’s store and tavern — before we started doing any actual pages. I gave Dave all those items. There were floor plans, there were 3-D views. I designed all that stuff because we wanted a real sense of place. [...] So I created those environments and Dave stuck to them as well as he could.
"I really did want to establish right off the bat where we were and what it was going to look like. [...] I wanted to have all that established ahead of time so that when it came time to actually do the pages, all I’d have to do was look at the characters Dave had drawn, where they were supposed to be standing, and then from my floor plan I could extrapolate what you should be seeing behind them.
"It was almost like transcribing. My first considerations would be light source and horizon line. And a lot of the stuff was done pretty close to Cerebus’ eye level. And it was just a matter of looking at the floor plan and establishing the view."
The full interview includes some of his sketches and floor plans from this process.
posted by Paul Slade at 12:44 AM on February 8, 2022
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posted by cenoxo at 11:34 AM on February 7, 2022 [1 favorite]