November 4, 2000
6:37 AM Subscribe
The life and times of a game company. While everyone knows
Maxis for the
SimCity games, they've has dabbled in everything from kids' games to
Diablo-like titles. While this isn't a brand new article - it mentions
The Sims in future tense - it is fascinating to see what happened to this unique company.
posted by hijinx (2 comments total)
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I found this article yesterday and thought it was a great read. It's interesting to see the story from the inside, because from the outside it was almost exactly the same - great game, huge lull, lackluster follow-up, Phoenix-like return after being bought by EA.
The very first Maxis game I played was SimCity on my Commodore 64, and I thought it was awful; the PC version looked so much better. Copy protection was a bigger deal then, and the game included a black-on-red sheet of cities and "high scores". You'd be given a couple of symbols on screen and needed to enter the city and score to play. What a pain in the SimRear that was.
posted by hijinx at 6:40 AM on November 4, 2000