Every Cloak Has a Silver Lining
November 15, 2005 7:27 PM
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Save King's Quest IX.Ever since personal computers became powerful enough to run graphics-intensive action games, adventure games like the ones once produced by
Sierra On-Line (
King's Quest,
Space Quest,
Leisure Suit Larry, and countless other titles) and
LucasArts (
Maniac Mansion,
Monkey Island,
Sam & Max Hit The Road) have been in decline--most of the series have been abandoned,
King's Quest was awkwardly morphed into an unsuccessful first-person fighting game, and
Sam & Max 2 was famously cancelled (and, less famously,
uncancelled).
In the last couple of years, the genre's gotten a shot in the arm from an active
emulation community, the ready availability of "
abandonware," but mostly from unauthorized
sequels and
remakes created by fans and distributed for free. The flagship of these new games was to have been
King's Quest IX, a three-part finale to the series that wrapped up all outstanding loose ends and properly said goodbye to the characters. The project team included forty people, some of whom worked on the game for more than four years. And, at the end of October, Vivendi Universal (which bought, then disbanded Sierra On-Line)
pulled the plug.
posted by Epenthesis (40 comments total)
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It's horrible when companies hold onto their intellectual property and then give up trying to use it, instead of just selling it on and allowing it to come to fruition. The nastiest example is of course Invader Zim.
posted by Pretty_Generic at 7:35 PM on November 15, 2005