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Multiplayer Asteroids
July 14, 2006 1:45 PM   Subscribe

FLASH GAME FOR YOUR FRIDAY: Multiplayer Asteroids The name, Multiplayer Asteroids (or is it Asteroids Multiplayer?) is a bit of a misnomer since the asteroids did not actually make it into this version of the game. Instead, each player (up to 16 in a room) pilots a ship in an all-out deathmatch, melee style, with the objective being to rack up more kills than deaths. link and description via jayisgames
posted by boo_radley (20 comments total) 2 users marked this as a favorite

 
Shouldn't it be Multiplayer Spacewar, then?
posted by absalom at 1:51 PM on July 14, 2006


Not much fun for me. I click on start, I get a static screen full of ships and shots but nothing moving. Eventually, it tells me that I've died and need to respawn.
posted by octothorpe at 2:05 PM on July 14, 2006


Repeated, almost instant death.... which means I'm defeating the insurgency, right?
posted by R. Mutt at 2:08 PM on July 14, 2006


Mayhem!
posted by sonofsamiam at 2:13 PM on July 14, 2006


The way to win is to form alliances.
posted by Flashman at 2:18 PM on July 14, 2006


This game was cooler when it was called SubSpace. :P
posted by SpaceBass at 2:43 PM on July 14, 2006


Fun idea, but way too many players in one room...
posted by equalpants at 2:50 PM on July 14, 2006


awesome.
posted by Kifer85 at 2:57 PM on July 14, 2006


Wow. Pretty frantic, but ultimately pointless. I mena you have X number of points and you basically just get pounded on randomly untilly ou die.
posted by delmoi at 2:59 PM on July 14, 2006


Reminds me of the "old" days (circa 1993) and trying to play XPilot^.
posted by fings at 3:08 PM on July 14, 2006


Subspace ruled.....
posted by inigo2 at 3:20 PM on July 14, 2006


Years ago, I worked up a design for a multi-sector SubSpace, where each sector was a different server, connected by "wormholes" -- actually, it was more of a cross between SubSpace and TradeWars^ (ya, the old BBS game). Woulda, coulda, shoulda been bad-ass...
posted by LordSludge at 3:33 PM on July 14, 2006


Xpilot was good, but Netrek was the best online game ever.
posted by Nelson at 3:52 PM on July 14, 2006


i made it to the top of the listing by stalking the edes of the screen. The center is pure death.
posted by Tryptophan-5ht at 3:58 PM on July 14, 2006


Subspace is great, and its open-sourced corpse still lives!. Good times.

Asteroids is stalled, won't load. Any solution?
posted by anthill at 4:46 PM on July 14, 2006


God, Subspace was awesome--lost hours and hours a week to it. I used to love that ship with the bouncing bombs.
posted by LairBob at 6:27 PM on July 14, 2006


Server is full? Booooo!
posted by Otis at 6:34 PM on July 14, 2006


this is pretty fun! also: subspace had nothing on silent death (quit with the fucking caretpedia links already)
posted by jimmy at 8:06 PM on July 14, 2006


Wow, someone else who knows Subspace / Silent Death. In highschool, that game seriously ate several hundred hours of my time over the span of a few months.

For those of you willing to accept singleplayer, there's always Transcendence, which has a few things in common with Silent Death and Nethack.
posted by Alterscape at 9:35 PM on July 14, 2006


absalom is right. "Asteroids" with multiple players but without asteroids is Spacewar.
posted by D.C. at 12:39 AM on July 15, 2006


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