Procedureposted by tkolar at 9:54 AM on February 15, 2007
If possible, call your adversary on the phone during normal business hours. Calmly and dispassionately explain your position. Don't threaten him.
Give him a reasonable length of time to think over his position.
Call him again--preferably late at night--and curse and threaten him. Do not identify yourself or refer to anything that you alone might know. (He'll recognize your voice from the other call, but won't be able to prove it.) Do not repeat the call--once is enough for your purpose. Do not specifically say when or where the trouble he is in for is going to occur. If ever accused of this call, deny it.
Now comes the hard part-you have to convince him he's vulnerable.
* Visit his house late at night and do something to let him know he has an enemy who has no intention of playing the game by his rules. (If you don't know his address, look it up at the courthouse. I explained how on page 133.) Do not take a weapon or anything that could be called a weapon that you wouldn't want to discard if necessary. Go on foot. I'm going to leave it to your imagination as to what to do when you get there. However, some people say that houses have windows, and others have it that bricks may be found. And cars are often left out at night and might have their tires about them at such times. And still others say telephone lines run outside of houses and are thin. And I've heard that penknives are sharp. Don't be in a hurry--look the situation over for potential. Perhaps he has a dog, so you might want to take along some liver or meat to befriend it. If the dog is downright vicious, come back another time and poison it. It's no sin to kill a vicious animal, and it will make your adversary feel more vulnerable.
Procedureposted by tkolar at 10:18 AM on February 15, 2007
If possible, call your adversary on the phone during normal business hours. Calmly and dispassionately explain your position. Don't threaten him.
Give him a reasonable length of time to think over his position.
Call him again--preferably late at night--and curse and threaten him. Do not identify yourself or refer to anything that you alone might know. (He'll recognize your voice from the other call, but won't be able to prove it.) Do not repeat the call--once is enough for your purpose. Do not specifically say when or where the trouble he is in for is going to occur. If ever accused of this call, deny it.
Now comes the hard part-you have to convince him he's vulnerable.
* Visit his house late at night and do something to let him know he has an enemy who has no intention of playing the game by his rules. (If you don't know his address, look it up at the courthouse. I explained how on page 133.) Do not take a weapon or anything that could be called a weapon that you wouldn't want to discard if necessary. Go on foot. I'm going to leave it to your imagination as to what to do when you get there. However, some people say that houses have windows, and others have it that bricks may be found. And cars are often left out at night and might have their tires about them at such times. And still others say telephone lines run outside of houses and are thin. And I've heard that penknives are sharp. Don't be in a hurry--look the situation over for potential. Perhaps he has a dog, so you might want to take along some liver or meat to befriend it. If the dog is downright vicious, come back another time and poison it. It's no sin to kill a vicious animal, and it will make your adversary feel more vulnerable.
* Constipation--roughage; moonshine; run 3 milesposted by tkolar at 10:26 AM on February 15, 2007
* Gas--moonshine
* Menstrual problems--tell the rotten SOB how rotten he is; moonshine
* Upset stomach--moonshine
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Old growth forest not included.
posted by zabuni at 9:01 AM on February 15, 2007