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April 22, 2007 10:36 PM   Subscribe

Super Mario Bros. in 5'32'
posted by Blazecock Pileon (44 comments total) 4 users marked this as a favorite

 
Meh. Many of these are using modded copies of the game and/or hacks and/or single frame steppers.
posted by bhouston at 10:49 PM on April 22, 2007


Dup?
http://www.metafilter.com/29969/Super-Mario-Bros-3-in-11-Minutes

Double Dup?
http://www.metafilter.com/29877/wasted-talent
posted by bhouston at 11:02 PM on April 22, 2007


Dup?
http://www.metafilter.com/29969/Super-Mario-Bros-3-in-11-Minutes


No.

http://www.metafilter.com/29877/wasted-talent

Again, no.

Did you bother to click on the links?
posted by Blazecock Pileon at 11:05 PM on April 22, 2007


bhouston: Maybe so, but there are a few reasons I think it isn't. For one, the flicker at the beginning of the video, the bars on the side and other artifacts makes it seem as though the video was recorded off of an analogue feed into a computer. That wouldn't happen if he was using an emulator.

As far as hacks go, he's not using any that I can see (unless the jumping over the pirahna plants is some hack)

Also, there is a mistake at 4:12. He misses a jump and backtracks, which would cost a second or two. That wouldn't happen on an emulated run.

That said, this entire time I did not know about that particular warp pipe in 4-2. I'd always gone up over the bricks (like in 1-2) after exposing those hidden coin boxes. Crazy.
posted by delmoi at 11:06 PM on April 22, 2007


Oh, I meant to add: All of those 'defects' that make me think the video is genuine could have been added in post production, but I doubt that anyone would go through the trouble.
posted by delmoi at 11:08 PM on April 22, 2007


Is that five minutes & thirty-two minutes? Or five feet & thirty-two feet?

Either way, I hear that Spinal Tap are looking for a new lighting & set designer. You might just fit the bill.
posted by UbuRoivas at 11:13 PM on April 22, 2007 [3 favorites]


The guy exploited glitches, such as the warp pipe in 4-2 (something to do with the game confusing where a vine should be and going down a warp pipe if it is timed just right), the double jump off a 16th pixel on a raised pipe, poor collision detection when jumping over pirahna plants and through Bowser's hammers, etc. But he didn't use any hacks. Read his little FAQ, where he explains almost all the questions I anticipate being asked.
posted by Falconetti at 11:13 PM on April 22, 2007


I can't find where I read his FAQ, but I read it the other day. I meant to add another comment with a link to it but I can't find it.
posted by Falconetti at 11:16 PM on April 22, 2007


Either way, I hear that Spinal Tap are looking for a new lighting & set designer. You might just fit the bill.

Sorry, I'm waiting for the drummer position to open up.
posted by Blazecock Pileon at 11:17 PM on April 22, 2007


Whats the record for playing through without warping? Ive done it in under 20 minutes...
posted by subaruwrx at 11:19 PM on April 22, 2007


Twin Galaxies reports times of 5:08 for the warps, and 20:02 without warps. The guy doing this particular video is credited for the latter.
posted by Saydur at 11:30 PM on April 22, 2007


Sorry, I'm waiting for the drummer position to open up.

Didn't you hear? Their most recent drummer was struck by lightning whilst waterskiing just the other day! Rescuers were only able to recover a left shin, what with all the sharks in the water at the time.
posted by UbuRoivas at 11:37 PM on April 22, 2007 [1 favorite]


I just showed this to my son who's being an insomniac tonight... He was VERY impressed... He's too young to remember the heyday of NES, but he has recently taken a liking to playing our original system that he found in the attic, so this was a fun thing to show him... Thanks!
posted by amyms at 11:44 PM on April 22, 2007


I beat GTA:Vice City in only forty hours. I'll let you all know when I'm done uploading the video.
posted by aliasless at 12:06 AM on April 23, 2007 [1 favorite]


delmoi: the thing at 4:12 isn't a mistake. If he hadn't hesitated, the level would have ended on fireworks.
posted by zixyer at 12:18 AM on April 23, 2007 [1 favorite]


Does anybody remember that Far Side cartoon where two proud parents watch their kid playing NES, and imagine future job adverts calling for people to play professionally?

I think that might be coming true. A guy like the one who completed this run could feasibly make a living showing off his talents at classic game fairs around the world.
posted by humblepigeon at 12:52 AM on April 23, 2007


It's real, I read the news and notes when it came out (I read SDA regularly). It's 5:00 exactly for play time, which is huge for the SMB speedrunners world.
It uses glitches which were recently allowed (pipe jumping and pipe climbing) by Twingalaxies (I think) so that's where the saved time came from.

As usual, keep updated at
Speed Demos Archive
and
TASVideos.org (for emulator-based runs)
posted by BlackLeotardFront at 1:26 AM on April 23, 2007


What's the big deal about the way he jumps the pirahna plants? I used to do it like that all the time. Also I'm pretty sure I used to beat SMB regularly in about 10 minutes using the same two warp zones. I used to do it in the time between having to set the table and supper coming out. The guy in the video is good, but I don't think he's any better than me or my hardcore gamer friends were at 13 years old.
posted by autodidact at 2:04 AM on April 23, 2007


the SMB speedrunners world

Oh Interweb, what hath thou wrought?
posted by reklaw at 3:29 AM on April 23, 2007



That said, this entire time I did not know about that particular warp pipe in 4-2. I'd always gone up over the bricks (like in 1-2) after exposing those hidden coin boxes. Crazy.


Well, normally you have to expose those hidden coin boxes then, right at the top, there's a vine block you climb to get to those mushroom platforms and the 6 7 8 warp pipes. Glitch, huh? It almost feels like heresy. The Mushroom Kingdom is real, I tell you! IT HAS NO GLITCHES!
posted by RokkitNite at 4:02 AM on April 23, 2007 [1 favorite]


I just listened to the whole of Bob Dylan's 'Blonde On Blonde' in 1:06:31.
Beat that.
posted by MinPin at 4:41 AM on April 23, 2007 [1 favorite]


I've beaten all thelevels up until world 8 in about this amount of time, level 4-1 especially, just to stay ahead of lakitu.
posted by Space Coyote at 4:47 AM on April 23, 2007


That Speed Demos Archive is now one of my favorite websites.

They have Fallout speedruns!
posted by slimepuppy at 4:52 AM on April 23, 2007


I just listened to the whole of Bob Dylan's 'Blonde On Blonde' in 1:06:31.
Beat that.



With or without the, uh, warp pipe?
posted by SmileyChewtrain at 6:08 AM on April 23, 2007 [14 favorites]


Space Coyote: "I've beaten all thelevels up until world 8 in about this amount of time, level 4-1 especially, just to stay ahead of lakitu."

Tape it. You'll beat the world record by about 15 minutes. In other words, I call bullshit.

zixyer: "the thing at 4:12 isn't a mistake. If he hadn't hesitated, the level would have ended on fireworks."

Now that you point it out, that's the best part of the whole run. Love it. Fire and brimstone on the "clock goes too fast/overscan is a fake/he got hit 100 times" haters.
posted by Plutor at 6:26 AM on April 23, 2007 [1 favorite]


While all these speed runs are great, sometimes you need to set some time aside and stop and smell the fireflowers.
posted by robocop is bleeding at 6:28 AM on April 23, 2007 [1 favorite]


*Starts a SMB slow run*
posted by Plutor at 6:41 AM on April 23, 2007


Everbody, please observe a moment of silence for all the poor kittens who were killed while making this film.
posted by milarepa at 6:53 AM on April 23, 2007


Wow he does the whole thing and does not get a mushroom to make himself bigger. At times, its good to be short.
posted by skepticallypleased at 7:05 AM on April 23, 2007


Space Coyote: "I've beaten all thelevels up until world 8 in about this amount of time, level 4-1 especially, just to stay ahead of lakitu."
Tape it. You'll beat the world record by about 15 minutes. In other words, I call bullshit.
I think he meant that he did the same thing as origional player, except that the got slowed down in world 8.
posted by delmoi at 7:36 AM on April 23, 2007


speed run of the whole game. It looks like it was recorded on the same system.
posted by delmoi at 7:43 AM on April 23, 2007


Tape it. You'll beat the world record by about 15 minutes. In other words, I call bullshit.

Uhhh.. what?

I mean I've gone through the levels 1-1, 1-2, 4-1 and 4-2 in about the same amount of time, give or take 10 seconds or so, as this guy. *sigh* some people are just too quick with the idiotic comments I guess.
posted by Space Coyote at 7:48 AM on April 23, 2007


...a glitch in the matrix. It happens when they change something.
posted by poweredbybeard at 7:54 AM on April 23, 2007


If you use The Warp Pipe correctly, you finish the game in 4:20.
posted by Fuzzy Monster at 8:01 AM on April 23, 2007 [1 favorite]


Nobody has even mentioned how awesome the title of this post is.
posted by Baby_Balrog at 8:19 AM on April 23, 2007


I jump over the piranha plants just like he did every time I play that level. It's not hard at all.
posted by whoshotwho at 9:37 AM on April 23, 2007


Best moment is him taking out the Hammer Bros in 8-3 and the one in 8-4 without muss or fuss. Always hated those hardware-flinging bastards. He gets them by taking advantage of the fact that, if you're on the way down from a jump, any collision with an enemy is treated as a stomp.
posted by JHarris at 9:54 AM on April 23, 2007


delmoi, that doesn't look to be the whole (that is, without warping) game. It actually looks like a less perfect version of this run.
posted by JHarris at 9:56 AM on April 23, 2007


Either way, I hear that Spinal Tap are looking for a new lighting & set designer. You might just fit the bill.
____
I beat GTA:Vice City in only forty hours. I'll let you all know when I'm done uploading the video.
____
I just listened to the whole of Bob Dylan's 'Blonde On Blonde' in 1:06:31. Beat that.
--With or without the, uh, warp pipe?
____
If you use The Warp Pipe correctly, you finish the game in 4:20.


Thank you all for some big belly laughs to start my week.
posted by LooseFilter at 9:58 AM on April 23, 2007


I remember when I was a kid I had more fun looking over the shoulder of someone who knew how to play, than I did wasting quarters my own self. I'll never forget the day I happened by the Dragon's Lair game and there was this guy who had gotten all the way to the actual dragon. That was pretty awesome to see.

By myself I could never make it past that weird colored round hall with the Indy Jones ball thing comin' at ya - and it'd take me like five bucks of quarters to get there. So I just stood there transfixed on the screen, about two and a half feet behind him, afraid to make a move or breathe or anything for fear I'd jinx him. Then I could feel other people stop and stare around me, until a small crowd formed around the machine.

By the time he was done with the dragon there were around two dozen or so of us crowded around the machine applauding him. It was a geek moment of triumph.
posted by ZachsMind at 10:05 AM on April 23, 2007


Space Coyote: "I mean I've gone through the levels 1-1, 1-2, 4-1 and 4-2 in about the same amount of time, give or take 10 seconds or so, as this guy. *sigh* some people are just too quick with the idiotic comments I guess."

Sorry, I got riled up by the comments on the linked page and assumed the worst. My mistake.
posted by Plutor at 10:05 AM on April 23, 2007


I remember doing the 1-2 to the 4-1 warp and ANOTHER warp from 4-2 to 8-1.

But right where he went down the pipe to the warp zone on 4-2 ....I remember hitting the hidden blocks to the left and taking a beanstalk to the sky..... and that's where the 8-1 warp was.

Whaaathhhheeeheelll?
posted by PreteFunkEra at 6:37 PM on April 23, 2007


Bit of an SMB buff myself; looks legit to me. Nailing the pixel jump on that pipe on the first shot is very impressive.

I've never personally done the pipe-instead-of-vine trick in 4-2 (or in 8-4, where he goes through one of the pipes that is immediately _before_ the water/lava but still gets where he wants to go.) Though, I have read about it on the Internets-- apparently, the way the game works internally is that it has some kind of a mini-script that it executes for each column as you go to the right-- when the scroll passes a certain point, it causes the "where do I go if I climb up a vine -or- go through a pipe" variable to be set. So, if you go down the pipe at the right time, it still has the old value for the vine to the warp zone. This is also why the minus world trick works at the end of 1-2; by glitching through the wall, you can move to the right without scrolling, so that register is not set; going through the pipe sends you to an invalid place, which, by whatever coincidence, happens to be interpreted by the game as infinite underwater levels.

Also, a lot of people are saying it's fake because they can pause a frame and show him touching a hammer at the end of 8-4. This is because a lot of the hammers Bowser throws are just for show! Only some of them are corporeal.
posted by blenderfish at 12:04 AM on April 24, 2007


Half of the first level is missing, no? When he comes up the pipe there's supposede to be a lot more of the level.. or maybe my memory of the game has faded enough that I can't trust it anymore.
posted by Four Flavors at 12:24 PM on April 24, 2007


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