Flash meditations
May 2, 2007 2:39 PM Subscribe
This post was deleted for the following reason: Poster's Request -- frimble
Yep, that's a bunch of tiny orange things flying around all right.
posted by jonson at 2:51 PM on May 2, 2007
posted by jonson at 2:51 PM on May 2, 2007
Say I wanted this as a desktop background...is that possible?
posted by milestogo at 2:57 PM on May 2, 2007
posted by milestogo at 2:57 PM on May 2, 2007
Consider me underwhelmed. Agent simulations have been around for a zillion years. Yes, they're cute, yes, you get interesting patterns. But lots of the flashy processing pieces (eg these) are doing some sort of basic "agent" simulation, whether it's particle physics or some other system, and this little flock of birds is less impressive than most. Some of his other stuff is more cute.
posted by heresiarch at 2:58 PM on May 2, 2007
posted by heresiarch at 2:58 PM on May 2, 2007
Yup, the big fucking cup of coffee gives it away. I wonder what would have happened had I waited for it to load.
posted by Elmore at 2:59 PM on May 2, 2007
posted by Elmore at 2:59 PM on May 2, 2007
I agree with hereslarch. this is up there with posting kirupa as an excellent place for flash tutorials. it's like, yeah, if you're 4. levitated.net's been doing this shit for years.
posted by phaedon at 3:00 PM on May 2, 2007
posted by phaedon at 3:00 PM on May 2, 2007
hypnotizing.
posted by Dave Faris at 3:12 PM on May 2, 2007
posted by Dave Faris at 3:12 PM on May 2, 2007
flight404 has some done some neat stuff using processing.
posted by juv3nal at 3:25 PM on May 2, 2007
posted by juv3nal at 3:25 PM on May 2, 2007
Every generation of programmers needs to revisit all the same old stuff I suppose.
posted by HTuttle at 4:34 PM on May 2, 2007
posted by HTuttle at 4:34 PM on May 2, 2007
Goddam these young programmers just keep doing the same old crap! I mean, folks were using if then else loops decades ago! Why can't they come up with something new!
Counter-snark aside, I've been bumping into processing.org stuff for a while, but finally really dug into playing with it the past few weeks. That shit is awesome. I can't believe how much fun I can have with 20 lines of code and a webcam. The flight404 stuff with processing.opengl.* is really nice, thanks ju3nal! I didn't realize it could do such sexy graphics and was just having fun with the physics and video stuff.
I am surprised by how hard it is to do simple "bleeps" and "bloops" type audio though - anyone got sexy libraries to point me at for basic audio gen work? IE, I don't want to do c-sound style scores, nor realtime wave generation. I just want simple "play(440, 5.0);" type functionality.
posted by freebird at 5:36 PM on May 2, 2007
Counter-snark aside, I've been bumping into processing.org stuff for a while, but finally really dug into playing with it the past few weeks. That shit is awesome. I can't believe how much fun I can have with 20 lines of code and a webcam. The flight404 stuff with processing.opengl.* is really nice, thanks ju3nal! I didn't realize it could do such sexy graphics and was just having fun with the physics and video stuff.
I am surprised by how hard it is to do simple "bleeps" and "bloops" type audio though - anyone got sexy libraries to point me at for basic audio gen work? IE, I don't want to do c-sound style scores, nor realtime wave generation. I just want simple "play(440, 5.0);" type functionality.
posted by freebird at 5:36 PM on May 2, 2007
I am surprised by how hard it is to do simple "bleeps" and "bloops" type audio though - anyone got sexy libraries to point me at for basic audio gen work? IE, I don't want to do c-sound style scores, nor realtime wave generation. I just want simple "play(440, 5.0);" type functionality.
I don't remember. It's been 20 years since I did random, user input musical sound generation.
SNARK! And get off my lawn!
posted by HTuttle at 8:05 PM on May 2, 2007
I don't remember. It's been 20 years since I did random, user input musical sound generation.
SNARK! And get off my lawn!
posted by HTuttle at 8:05 PM on May 2, 2007
If you want to know more about the fascinating algorithm behind this visualization, look into Particle Swarm Optimization. For example, the book "Swarm Intelligence" by Dr's Eberhart and Kennedy is a great resource and introduction the PSO algorithm itself.
This is part of a larger field of connectionist artificial intelligence research based on modeling emergent complex behavior in the interaction of simple agents. A prime subject is the behavioral interactions of ants in ant colonies. Another great book, "Swarm Intelligence: From Natural to Artificial Systems" delves into biological models of various social insects and applies the derived algorithm to robotics, among other fields.
posted by semantic scope at 8:36 PM on May 2, 2007 [1 favorite]
This is part of a larger field of connectionist artificial intelligence research based on modeling emergent complex behavior in the interaction of simple agents. A prime subject is the behavioral interactions of ants in ant colonies. Another great book, "Swarm Intelligence: From Natural to Artificial Systems" delves into biological models of various social insects and applies the derived algorithm to robotics, among other fields.
posted by semantic scope at 8:36 PM on May 2, 2007 [1 favorite]
thanks phaedon. levitated will keep me busy for a while
posted by localhuman at 10:08 PM on May 2, 2007
posted by localhuman at 10:08 PM on May 2, 2007
Agents is pretty similar to the techniques we used to animate the tiny distant swarming dogfights in ID4
posted by jfrancis at 10:11 PM on May 2, 2007
posted by jfrancis at 10:11 PM on May 2, 2007
« Older Nova Swing | The cat's out of the .... oh. Newer »
This thread has been archived and is closed to new comments
posted by Pecinpah at 2:45 PM on May 2, 2007