Team Fortress 2
October 9, 2007 12:53 PM   Subscribe

Ignis Solus is a machinima made using Team Fortress 2. If you can't get enough, check out the Valve created ones. Meet the Engineer, Soldier, Heavy Weapons Guy and Demoman .
posted by Lord_Pall (27 comments total) 6 users marked this as a favorite
 
great ad. what's your cut?
posted by From Bklyn at 12:57 PM on October 9, 2007


bah

Not pepsi blue.

I don't work at valve. Ignis is independent I believe, the rest are in house.
posted by Lord_Pall at 12:59 PM on October 9, 2007


To be fair, the Valve machinimads (?) are pretty funny, and the pack it comes in is a pretty decent buy. [NOT VALVEIST]
posted by lumensimus at 1:04 PM on October 9, 2007


I thought the music and the malaise were quite charming.

And by charming, I mean French.
posted by butterstick at 1:06 PM on October 9, 2007 [1 favorite]


Am I the only one who finds those little ads really disturbing? Those characters are complete sociopaths. And what's with the cutesy severed limbs? It's like Happy Feet meets American Psycho. Blech. I'm supposed to have empathy for them? I'm supposed to be OK with a bunch of kids spending hours pretending to be them? And I'm expected to buy this pap if I want HL2:E2?
posted by poweredbybeard at 1:06 PM on October 9, 2007


wow, when the scout comes in, it's like watching a movie about how overpowered the flamethrower class is.

kind of amazing how realtime can now look as good as some of the pre-rendered older movies did.
posted by shmegegge at 1:07 PM on October 9, 2007 [1 favorite]


Dude, no offense - it's a gas (get it? get it? get it?), well made and funny and psycho in a lot of ways poweredbybeard mentions which I agree with... And I enjoyed it, with those reservations.

But it's still an ad. [NOT ADIST]
posted by From Bklyn at 1:13 PM on October 9, 2007


Absolutely brilliant.
posted by gnutron at 1:28 PM on October 9, 2007


There was an interview with the person at Valve who directed this project a few weeks ago where he described how the highly stylized artwork grew out of the game play. In essence the violence and unrealistic combat looked stupid with ultra realistic graphics, so they decided to use cell shading and go completely over the top.

If you do not approve of this terrible violence then I suggest you do not support the company that makes it and if you don't want children playing it then read the fucking ratings and don't let kids play it under your supervision.
posted by BobbyDigital at 1:33 PM on October 9, 2007 [1 favorite]


Oh powerdbybeard, TF2 isn't about empathy, it's about lulz. It's morally equivalent to Tom and Jerry.
posted by East Manitoba Regional Junior Kabaddi Champion '94 at 1:35 PM on October 9, 2007 [1 favorite]


Brilliant. I was just thinking about 2fort the other night, in a quiet nostalgic sort of way.
posted by jquinby at 1:41 PM on October 9, 2007


Metafilter TF2 Group.
posted by TheOnlyCoolTim at 1:42 PM on October 9, 2007


Metafilter: It's not about empathy, it's about lulz.
posted by tehloki at 3:01 PM on October 9, 2007


Links 2-5 are all explicitly ads, as they are valve-created content designed to promote the game.

Why is #1 an ad? It's a short film made by an independent artist set within a context using certain tools. Are all movies ads for movie cameras?
posted by JZig at 3:03 PM on October 9, 2007


Yes, they are ads, but they are bloody brilliant ads.
posted by eurasian at 3:32 PM on October 9, 2007


A beautiful lamentation about being a single player in a multiplayer-less world ... this fanboy was touched in a very legal way.

[ damn those environments look awesome, ACME-made heaven! ]
posted by elphTeq at 3:35 PM on October 9, 2007


Meta: it seems that we shouldn't be posting artwork of any kind to the Blue anymore, because artists are just benefiting commerically from the exposure.

[ NOT DOUBLE STANDARDIST ]
posted by elphTeq at 3:39 PM on October 9, 2007


TF2 revived the fun of multi-player FPS for me. And the over the top cel-shaded animation made the violence cartoony... pretty much on par with, as mentioned, classics like Tom & Jerry and the entire Warner Bros. Bugs Bunny animation stable.

It certainly is amusing when you get blown up by a rocket that the freeze frame zeroes in on your killer and in the corner a little sign saying "your spleen" points to a bloody pulp on the ground.
posted by linux at 4:21 PM on October 9, 2007


Oh, and the machinima was pretty good, if a bit long.
posted by linux at 4:22 PM on October 9, 2007


I've been describing it to friends as "playing a 50's cartoon. With guns..."

And the film made me think of a few people I've already played with...
posted by Samizdata at 4:25 PM on October 9, 2007


Like I said in the Metalk thread: Dear lordy I love this game. It's more pure fun than I've had in online FPS gaming since probably Quake 3's heyday, 6 years ago or so, and I've tried them all.

I'm looking forward to more (hopefully amusing) machinima with the engine -- they've done some really nice things with Source and the Facial Modeling stuff this time 'round.
posted by stavrosthewonderchicken at 5:27 PM on October 9, 2007


(Also, I liked this linked movie a lot. The cow fart gag made me laugh, but I'm a big kid when it comes to fart jokes.)
posted by stavrosthewonderchicken at 5:31 PM on October 9, 2007


stavros, you were not alone in laughing at that.

I added this little movie to my favorites earlier this afternoon. I play Pyro a lot when I get time with TF2, so this was awfully cute.

As far as TF2 goes, it's highly enjoyable. I love the over the top cartoonishness. It's just that much more fun.
posted by cmgonzalez at 6:24 PM on October 9, 2007


I play a lot too, in fact just stopped a moment ago. My tag in game is ">>" and I'm usually a medic. I'm pretty good :)
posted by BlackLeotardFront at 6:58 PM on October 9, 2007


">>" is better than many tags I've seen in these types of games. I think I may have actually seen you once. I don't have my own account, I play on my boyfriend's.
posted by cmgonzalez at 7:51 PM on October 9, 2007


Ah ha! I'm an idiot! I mis-read and thought the first link was the precursor of the subsequent links.

Now I know the error of my ways. (Until next time, which should be about, oh, ten minutes from now.)
posted by From Bklyn at 1:52 AM on October 10, 2007


OK, in the first link, when the scout runs out of resupply, waits for impending doom, then heads back to the resupply only to find the flamethrower waiting in there with a shottie... That moment was pure gold, and I couldnt stop laughing! Thanks for the link, I am definitely going to have to check this game out.
posted by LoopyG at 7:51 PM on October 10, 2007


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