I get nowhere. Pressing "control" does nothing. I get all the symbols, for each man, and then nothing happens.... :-( posted by lupus_yonderboy at 4:34 PM on February 22, 2008
Aha, it's the "command" key on the Mac. posted by lupus_yonderboy at 4:37 PM on February 22, 2008
Man, I suck. I can't get past level 2. I push the box in the spikes but die trying to jump off it every time. I was hoping someone would have dropped some hints here already. posted by Democritus at 4:45 PM on February 22, 2008
boxes are passages. posted by boo_radley at 4:49 PM on February 22, 2008
Clever, but I gave up the third time I didn't jump on a slug. This could be cool if they could fix the hit detection issues. posted by thecaddy at 4:56 PM on February 22, 2008
See also SHIFT for similar-but-different black/white reversal gameplay. posted by Rhaomi at 5:00 PM on February 22, 2008
Did anyone get the last yin-yang on the black side on level 3? posted by grouse at 5:01 PM on February 22, 2008
I die in the first two seconds every time. I must be missing something. posted by Bookhouse at 5:34 PM on February 22, 2008
I got bored when it failed on a loading screen. (Next level after the one where one of your dudes has two dragons and the other only has one.) posted by The Monkey at 6:45 PM on February 22, 2008
It seems to be fairly easy to break the physics. If you stack two opposite-colored boxes with one directly on top of the other and then switch characters, the boxes have an irritating tendency to slide off the screen and disappear, leaving an invisible barrier and/or hole in the ground. posted by teraflop at 6:46 PM on February 22, 2008
Anyone know why Firefox has a tendency to let embedded content like this disappear when you scroll? The only time it seems to never happen is with youtube. posted by odinsdream at 7:43 PM on February 22, 2008
Weirdly, on level 3, I can get yin (or yang, whoever) to fall off the screen through a poorly placed box, and he can never come back. blergh. posted by redbeard at 7:46 PM on February 22, 2008
Must.put.kid.in.bed... posted by vertigo25 at 9:23 PM on February 22, 2008
I am perhaps missing something rather crucial, and cannot get whitey out of level one. Should I give up and admit that I suck at life? posted by es_de_bah at 10:59 PM on February 22, 2008
Yeah, a nice idea, but did they forget to playtest it or what? On both of the first two levels I managed to get a character stuck in such a way that I couldn't complete the level or find a convenient way to have the character die, so the only way I could carry on playing was to reload the damn page. Screw that...
Or mebbe I just suck at this game... posted by kxr at 12:18 AM on February 23, 2008
Level three sucked (or rather, I sucked at level three). Ying can kill the slugs, Yang just stands there and gets destroyed. posted by djgh at 2:51 AM on February 23, 2008
There's a button at the top left to restart the level. Sometimes you need to hit it if you get stuck. posted by grouse at 3:23 AM on February 23, 2008
I love it. 14 and 16 are my favorite levels so far. posted by taz at 5:20 AM on February 23, 2008
How sad that my 6 year old now knows about things before I see them posted on Metafilter.
As soon as he heard the music he came running over, "I love that game!" posted by chococat at 7:12 AM on February 23, 2008
Fun game. There are 25 levels. posted by ikalliom at 1:39 PM on February 23, 2008
Can I borrow someone's six-year-old to dispatch this kill-y, floaty, balloon thing in level 21? I'll bake cookies, and you, mefi parents, can have a couple of hours to yourselves (to spend in ways that I won't question) while s/he helps finish up the game. Deal? posted by taz at 5:48 AM on February 24, 2008
There was some controversy about this game, as the game mechanic was originally discussed on the 300 Game Mechanics site. The Nitrome developers denied they saw Squidi's original post. posted by waxpancake at 2:42 PM on March 5, 2008
« Older
Each year since 2005, SXSW released a torrent of s...
| Missouri's digital archives of...
Newer »
This thread has been archived and is closed to new comments
posted by lupus_yonderboy at 4:34 PM on February 22, 2008