I think I'm in Love
February 28, 2008 1:46 AM   Subscribe

Love is everyone. Love is a not so massively multiplayer game that uses Verse. Worlds are built on top of a procedural engine (like Spore) and content creation is done in real time. Someone recently took a look at Love and it was good. Did I mention it was open source? And written by one guy, Eskil Steenberg. posted by ryoshu (19 comments total) 15 users marked this as a favorite
 
But we can't actually try it yet, can we?
posted by stavrosthewonderchicken at 1:54 AM on February 28, 2008


Love hasn't been released, but the tools used to build it are available ("open source" link).
posted by ryoshu at 2:03 AM on February 28, 2008


Wait, so is it going to be formally released, or are these files/binaries all there are? How do you install and run the game? (Apologies -- I'm pretty much an open source/DIY noob here, thus "building" the game and engine from the source files sounds pretty daunting.)

Anyway, the game looks gorgeous, like a high-end version of Noctis. If it's not too hard to get up and running, it should work out to be a lovely timewaster until Spore comes out.
posted by Rhaomi at 2:41 AM on February 28, 2008


Verse looks pretty sweet. Scratch that. Verse looks awesome. (A more technical link.)
posted by DU at 5:14 AM on February 28, 2008


But we can't actually try it yet, can we?
Love is... on the way?
posted by Wolfdog at 6:10 AM on February 28, 2008 [2 favorites]


Once Love is released, will it be all you need?
posted by owtytrof at 6:19 AM on February 28, 2008


My Love crashed. I'm waiting for the girlfriend 2.0 patch.
posted by blue_beetle at 6:21 AM on February 28, 2008


Well this is going the way of The Sims... we'll see updates like Love Party, Family Love, Self Love and the underground patch Lust.

very cool none the less. Thanks to DU for the additional link on Verse.
posted by Sam.Burdick at 6:48 AM on February 28, 2008 [1 favorite]


Knowing the world we live in, it'll quickly become jaded and laced with ennui, while advertising runs rampant and someone finds a way to turn it into a commodity.
posted by anotherpanacea at 6:55 AM on February 28, 2008 [1 favorite]


I don't want no part of this crazy Love.
posted by rouftop at 6:56 AM on February 28, 2008


Eskil Steenberg is an anagram for "likes green best" -- This guy is after money.
posted by pmbuko at 7:17 AM on February 28, 2008 [1 favorite]


My Love crashed. I'm waiting for the girlfriend 2.0 patch.

It's still playable in solo mode.
posted by PlusDistance at 7:17 AM on February 28, 2008 [1 favorite]


But we can't actually try it yet, can we?

Doesn't look like it. This is just a small collection of screenshots, which to me look more like impressionistic renderings in MS paint than a playable game. Will there be an overall goal? Story? Characters? These are what drive game experience. Will users be able to create actual content, and missions?
posted by splatta at 7:43 AM on February 28, 2008


But we can't actually try it yet, can we?

I was wondering the same thing, because I Want To Know What Love Is, and the more I read about it, the more I realized that I'd Do Anything For Love. I mean, it became more and more clear to me that I Need Love, but unfortunately it would seem that we are currently All Out Of Love. Ah well, It's Only Love and That's The Way Love Goes.

[God I'm a dork.]
posted by quin at 9:44 AM on February 28, 2008


Prettily-rendered infinite viewscapes do not an MMORPG make.
posted by Aquaman at 10:10 AM on February 28, 2008


Sweet something to do when I'm done with Duke Nukem forever.
posted by bitdamaged at 2:02 PM on February 28, 2008


This could be truly wonderful. Call it a buzzword, but procedural generation of the world and its objects in computer games is one form of expression that no other medium (besides the real world itself) can achieve. This guy seems to have the eye and the brains to be able to reach out of the visual conventions of computer games, with beautiful results, and if that is any indication of his abilities in arts in general, I will be very pleased when this game comes out.

And it's going to be free software? Damn!
posted by Anything at 3:32 PM on February 28, 2008


Then again, this (from the Rock, Paper, Shotgun piece)
So far he’s already populated it with weird animals and wondrous, gaseous visuals, and he intends to build the world into a kind of communal adventure, where gamers work together to furnish a central village, defend it from enemy attack, and explore the surround world and its many dungeons.
does not exactly sound groundbreaking.
posted by Anything at 3:36 PM on February 28, 2008


Looks a little like the principles of the old text MUDs, with perhaps a little more elegance in execution than we're used to. For an example of an old classic, another not-so-massively-multiplayer game, check this out.
posted by malusmoriendumest at 2:35 AM on February 29, 2008


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