Duck-dragons, dancing raccoons, and robots
March 28, 2008 2:38 PM
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Inspired by
this earlier post, I thought it was time to formally introduce people to
Rocky's Boots.
Created in 1982 by
Warren Robinett, Rocky's Boots was intended to teach digital logic to elementary-school kids. It was a sort of spiritual sequel (in that you also play a rectangle who can pick up and drop stuff) to his better-known game, Atari
Adventure. Robinett is not only entirely responsible for that game (including the duck-dragons), but was the inventor of the Easter Egg, used there
to make sure people knew whose work it was; it was Atari's policy at the time to never name its programmers or let them share in the profits from the sale of the games they'd spent so much hard work on.
After leaving Atari, Robinett got funding from the NSF to found
The Learning Company, which, in addition to producing Rocky's Boots, also came out with a much more difficult sequel two years later called
Robot Odyssey, which has the player burning microchips and rigging up automated robots to solve puzzles. Robot Odyssey itself has been
given an enhanced port to Java, although it hasn't been updated in a while.
posted by wanderingmind (12 comments total)
9 users marked this as a favorite
Until, that was, I found that if as the bright energy square you picked up Rocky, it kind of killed him. You could move him around, but that was it -- the game would go no more. RIP Rocky...
posted by Ogre Lawless at 2:56 PM on March 28