Join 3,441 readers in helping fund MetaFilter (Hide)


Grand Theft Auto?
May 3, 2008 10:44 AM   Subscribe

In light of being criticized as being too violent, there is a new version of Grand Theft Auto VI coming out. Previews: Video - Video
posted by sir_rubixalot (65 comments total) 1 user marked this as a favorite

 
I. LOVE. SPRING TIME!
posted by Foci for Analysis at 11:01 AM on May 3, 2008


There's no Grand Theft Auto VI, silly pants!
posted by Mr. President Dr. Steve Elvis America at 11:24 AM on May 3, 2008


I don't think people who criticize GTAIV as ridiculously violent have actually played it. It's not even really that violent as games go. Bioshock, for example, was much more violent. They're mostly just going by the series' reputation, which was built on "IN THE GRAND THEFT AUTO GAME CARTRIDGE, KIDS ACCUMULATE 'POINTS' BY MURDERING PROSTITUTES" style Liebermanisms made by people who never played the previous games either.

Fun fact: Near your starting hideout, there's a corner coffee shop. Its name? "Hot Coffee". Tee hee. Also, the achievement unlocked the first time you get a girlfriend to sample your Slavic sausage is "Warm Coffee".
posted by DecemberBoy at 11:24 AM on May 3, 2008


I made GTA VI. :/ Whoops.

Is posting with a hangover a crime?
posted by sir_rubixalot at 11:26 AM on May 3, 2008


Pesky Roman numerals. It's easy to switch them around.
posted by Hugonaut at 11:26 AM on May 3, 2008


DecemberBoy, I was immensely amused when I unlocked the achievement "Warm Coffee". I appreciate Rockstar has a great sense of humor, I guess they would almost have to in order to keep producing GTA titles, among others.
posted by sir_rubixalot at 11:28 AM on May 3, 2008


If only the Romans had included a check digit, maybe they'd still be around today.
posted by Freaky at 11:28 AM on May 3, 2008 [1 favorite]


Mr. President Dr. Steve Elvis America: "There's no Grand Theft Auto VI, silly pants!"

PLAY Magazine disagrees!
posted by Rhaomi at 11:32 AM on May 3, 2008


True, DecemberBoy, Bioshock is more violent especially considering the blood and the twitching corpses. You're right, GTA has become synonymous with violence so whatever they put out, no matter how it compares to other games, will be in the news. People who don't know video games know Grand Theft Auto. And I appreciate your of Liebermanism. That guy's a douchebag.
posted by Hugonaut at 11:33 AM on May 3, 2008


I made GTA VI. :/ Whoops.

You get the award for putting out the fastest sequel EVER in the history of video games. In fact, you went so fast, you skipped a number!

In other news, I'm almost tempted enough to go get a PS3 just so I can play the damned game.
posted by WalterMitty at 11:45 AM on May 3, 2008


Liebermanisms made by people who never played the previous games either...

Such as -- Mayor Bloomberg, Police, MADD, Rip Grand Theft Auto IV.
posted by ericb at 11:54 AM on May 3, 2008


Condemned is really violent. It's mostly killing homeless people with an ax.
posted by Mr. President Dr. Steve Elvis America at 12:09 PM on May 3, 2008


Such as -- Mayor Bloomberg, Police, MADD, Rip Grand Theft Auto IV.

Oh, Jesus. MADD needs to just change its name to the Carrie Nation Humorless Teetotalers' Society and get it over with. How DARE a VIDEO GAME depict ALCOHOL CONSUMPTION, of all things!
posted by DecemberBoy at 12:10 PM on May 3, 2008


It should be noted that in GTA IV the police seem to know the very second you step into the driver's seat of a car while drunk, and they pursue you accordingly. As it's quite difficult to drive well while intoxicated, it makes more sense to just let them take you in and remember to take a taxi next time.

What horrible lessons this game teaches!
posted by lumensimus at 12:15 PM on May 3, 2008 [2 favorites]


Mr. President Dr. Steve Elvis America: "Condemned is really violent. It's mostly killing homeless people with an ax."

Only mostly? Yet another game wastes space with needless cut scenes and redundant leveling up.

I bought GTAIV this morning, and I'm having a blast with it. The first time someone ran away from me only to be clipped by a cop car and thrown across the street made the $60 worth it. It's just so funny.
posted by Science! at 12:28 PM on May 3, 2008


I bought GTAIV this morning, and I'm having a blast with it. The first time someone ran away from me only to be clipped by a cop car and thrown across the street made the $60 worth it. It's just so funny.

Yeah, I love how the other drivers actually drive like psychotic NYC drivers. I've been run over several times now trying to cross the street. Vlad (I think) even busts out a "hey, I'm walkin' here!" in an early cutscene.
posted by DecemberBoy at 12:41 PM on May 3, 2008


There are times in the game where my jaw drops at how COMPLETE the game world is. When you walk up onto a building roof, and the sun is reflecting from the skyscrapers, and planes in the sky, sirens in the distance, birds flying around, etc. It's all rather amazing.
posted by empath at 12:45 PM on May 3, 2008


GTA is more violent than Bioshock. In Bioshock you have to defend yourself against crazed killers. In GTA you run over passers-by while fleeing from the police.
posted by demiurge at 12:52 PM on May 3, 2008


The first time I tried driving drunk in the game, I got pulled over in about 10 seconds flat and after a minute or so of them standing there with me staggering around, they shot me to death. Not really fun, just.. well, confusing.

And speaking of psychotic drivers, that awful, awful behavior on bridges is still there, with other drivers making random lane changes right in front of you. At one point, *4* cars all decided to change lanes right into me, ending with us all crashing to a halt and me pinned in the middle waiting for them to drive off. I was too shocked to even pull out my uzi.
posted by Freaky at 12:52 PM on May 3, 2008 [1 favorite]


I was too shocked to even pull out my uzi.

Don't you hate when that happens? It's like that thing where you're walking toward someone and you both start cutting back and forth trying to get out of each other's way. I always tell myself, just pull out your uzi, but there I am again, hopping back and forth on the sidewalk like an idiot.
posted by Naberius at 12:57 PM on May 3, 2008 [9 favorites]


i've gotten drunk in the game twice. The first time, I got run over by a cab. The second time I drove home successfully, but i was only a few blocks away. I only killed 8 or 9 pedestrians on the way. But in fairness, it's harder to run them down when you're drunk.
posted by empath at 1:07 PM on May 3, 2008


I thought the way they implemented their "the spins" effect was pretty solid. I can't say I really enjoyed vicarious regrettable drunkenness, but it was solid. The only thing missing was some vomiting, which, I mean, I was about ready to head to the toilet myself just watching. It's hard to believe they would have left it out as being in poor taste, but I'd be curious what the design teams thoughts on it were.
posted by cortex at 1:09 PM on May 3, 2008


This game is all about cause-effect. This is the first GTA that makes me look around for cops before carjacking someone.

Also, (I can't believe the things I type sometimes) have you had sex with a prostitute yet? Is it far more explicit this time, or is it just me?
posted by Bookhouse at 1:23 PM on May 3, 2008


True, empath, the world is very complete. It's amazing how the Liberty City boroughs are the NYC boroughs just condensed. My roommates and I have almost been a little freaked out that our neighborhood in GTA looks so much like our real neighborhood. We even found an apartment that looks like ours.
posted by Hugonaut at 1:24 PM on May 3, 2008


Just to be nit picky about the wording of this post: the game is out now, as opposed to "coming out". And, the game did not get released as a some kind of direct response to increased criticism; "in spite of" you probably mean, as opposed to "in light of".
posted by Brocktoon at 1:34 PM on May 3, 2008


I've read somewhere that in GTAIV you can unlock the Joe Lieberman character
posted by matteo at 1:37 PM on May 3, 2008


Sorry, more BS from me here. What is the answer to the question "Grand Theft Auto?" Is some aspect of GTA in question? Or, are you implying that, despite it's name, GTA is not really about an actual auto theft? Or, is it simply a high context, less-is-more implementation of the "amirite" meme (ie. "Grand Theft Auto? More like Grand Theft Productivity, amirite")?
posted by Brocktoon at 1:43 PM on May 3, 2008


I want to know why all the furor over this game has focused on the opportunities for simulated gunfights, prostitution, and (seriously? seriously??) consensual sex with girlfriends. Playing Grand Theft Auto games has never made me at all likely to murder someone, has never made me at all likely to kill a prostitute, and to the best of my knowledge the number of women willing to sleep with me has been influenced solely by my non-GTA-related charm or lack thereof.

What the Grand Theft Auto detractors need to focus on is the *driving*. I haven't yet played GTA4, but I don't suppose the in-game cops have started enforcing traffic laws yet? In the first three games, there's simply no penalty for disobeying rules like "don't speed", "don't run red lights", "don't drive on the sidewalk", or "don't speed into oncoming traffic through a red light before cutting across a sidewalk". Even "don't ram other cars" seems to be optional as long as the other cars don't include a police car, and "don't run over pedestrians" is loosened to "don't run over too many pedestrians in a row".

And that's the kind of behavior that risks being spilled over to the world at large. I'm one of the most cautious drivers I know, but I couldn't get on the road after a game of GTA3 without finding myself subconsciously eyeing potential "shortcuts" at every turn. I let someone else drive when I visited San Francisco, which may have prevented my GTA3:SA flashbacks there from leading to tragedy.
posted by roystgnr at 1:51 PM on May 3, 2008


the game did not get released as a some kind of direct response to increased criticism; "in spite of" you probably mean, as opposed to "in light of".

Did you read the post, like, at all? It says there is a new version coming out due to criticism. It then goes on to link to videos done by Conan O'Brian that supposedly show this new version. These are things you would know, if you had read the post.
posted by !Jim at 1:57 PM on May 3, 2008


What the Grand Theft Auto detractors need to focus on is the *driving*. I haven't yet played GTA4, but I don't suppose the in-game cops have started enforcing traffic laws yet? In the first three games, there's simply no penalty for disobeying rules like "don't speed", "don't run red lights", "don't drive on the sidewalk", or "don't speed into oncoming traffic through a red light before cutting across a sidewalk".

Did you ever play the game "Mafia"? It was touted as GTA, except you're a 30s Cosa Nostra gangster. Part of its GROUND-BREAKING IMMERSIVE REALISM was that the cops would pull you over for running red lights or speeding. It was one of the worst games I've ever played. The cops in the GTA series don't pull you over for running red lights, etc. for the simple reason that it would make the game far, far less fun, to the point of making any driving an irritating chore.
posted by DecemberBoy at 1:58 PM on May 3, 2008


Also:

And that's the kind of behavior that risks being spilled over to the world at large. I'm one of the most cautious drivers I know, but I couldn't get on the road after a game of GTA3 without finding myself subconsciously eyeing potential "shortcuts" at every turn.

Are you actually serious? I have a hard time believing this, unless you're more impressionable than a 5-year-old.
posted by DecemberBoy at 2:02 PM on May 3, 2008


Ah, gotcha !Jim. Makes sense now. Oh, and I read your comment as if it were said by teeny-bopper after a 2 liter of Mountain Dew. You may want to work on that (unless OMG u r a teeny-bopper?!).
posted by Brocktoon at 2:03 PM on May 3, 2008


There's a bank robbery mission about halfway through that results in you exiting a bank to swarms of police vehicles and circling helicopters. Being an inveterate user of cheat codes, I was fully equipped with a rocket launcher. I aimed at a cop car. The RPG ricocheted off the cop car's windshield and hit the SWAT carrier parked half a block behind it. Boom. The flaming remains showered down on the other cars, which then caught fire. Boom. Boom. Boom.

I got killed by the cops and failed the mission because all I could do was sit there laughing helplessly. Awesome.

And the MADD folks have obviously not played the game they are criticizing. Driving drunk in GTA IV is terrifying, maddening, and No Fun At All. It does not encourage drunk driving whatsoever.

Also, Nico puts on a helmet whenever he gets on a motorcycle: nice touch.

The whole controversy over this game arises from people who don't play videogames thinking that all videogames are for children. GTA IV is not for children -- it's an adult game meant to be played and appreciated by adults. It's vulgar, clever, and smarter than 90% of what passes for satire.

Every time I hear someone complaining about how this game is rotting our kids' minds I want to remind them that this might be the only videogame ever made that incorporates the music of Art Blakey, Count Basie, Steve Reich, and Bad Brains.

There's something immensely satisfying about driving around the rain-slicked streets of Liberty City listening to Art Blakey and the Jazz Messengers' "Moanin'".
posted by BitterOldPunk at 2:05 PM on May 3, 2008


Part of its GROUND-BREAKING IMMERSIVE REALISM was that the cops would pull you over for running red lights or speeding. It was one of the worst games I've ever played.

They also bragged about how realistic the cars were, which meant they handled like shit and went 30 miles an hour. That really was one of the worst games ever.

And DecemberBoy, note the phrase "subconsciously." I've found that after playing Tony Hawk, I can barely walk outside without searching out long-trick routes using power lines and the like.
posted by Bookhouse at 2:07 PM on May 3, 2008


I also think the eeevil nature of this game is overblown. The ever-present cultural satire is often intended to take the piss out of angry or violent segments of society. One of the funniest moments I had was listening to the hardcore punk radio station, where some singer was screaming, "Fuck Liberty City! Fuck Liberty City! Fuck Liberty City! Fuck everything!" Then the DJ says enthusiastically, "Now for some more rebellious anti-establishment stuff. Like commercials!" Cut to an ad for a soft drink.

Then there's the entire station devoted to right-wing talk radio BS... (in fairness, there's also a liberal douche NPR station, smugly throwing out buzzwords like "free trade coffee.")
posted by naju at 2:10 PM on May 3, 2008


Waitaminute... you linked to clips from the Conan O'Brien show? Where is our love for Craig Ferguson?!?
posted by wendell at 2:25 PM on May 3, 2008


Where is our love for Craig Ferguson?!?

Right here.
posted by ericb at 2:36 PM on May 3, 2008


I want to know why all the furor over this game has focused on the opportunities for simulated gunfights, prostitution... Playing Grand Theft Auto games has never made me at all likely to murder someone, has never made me at all likely to kill a prostitute...

I couldn't agree more with this idea. The things that we do in video games do not have any impact upon our actual lives. Just because a game rewards us for certain behavior, in no way does that make us more inclined to exhibit that behavior in real life. In no way is that reward going to affect our view of a certain group of people. I mean, really, do I have any different attitude toward prostitutes just because I play a game that rewards killing them? Of course not. I hope that there is a future version that gives rewards out for killing gay people or black people. It would reflect the attitudes of some real people in real life, and it could be done in a very cool satiric/ironic way. In no way would the game that rewards people for killing gays or blacks possibly have any effect on people's behavior. We have already discussed that. So why not take it to the next level and make it more fun for everyone?
posted by flarbuse at 2:51 PM on May 3, 2008


flarbuse: There are no rewards for killing hookers (other than getting your in-game money back). And it's perfectly possible to run around in GTA IV and only kill black people or gay people. Maybe even gay black people, for that matter.

Sleep well.
posted by BitterOldPunk at 3:06 PM on May 3, 2008


I haven't yet played GTA4, but I don't suppose the in-game cops have started enforcing traffic laws yet?

Not exactly, but if a cop sees you burn a red or commit a similar traffic offense, they will flash their lights and siren at you as a warning. Nice touch.

Also, property damage and accidents can trigger nearby cops to decide to arrest you, although not always.
posted by splice at 3:10 PM on May 3, 2008


Just to further prove flarbuse's point, I'm going to fire up GTA IV, jack an ambulance, and then use it to take only white people to the hospital! I'm denying virtual emergency medical services to under-served virtual minority populations! OMG!
posted by BitterOldPunk at 3:17 PM on May 3, 2008 [4 favorites]


The "Hooker Trick" in GTA has always been overblown and misunderstood. Yes, you can pick up prostitutes and take them to somplace secluded, where your health will go up while your money goes down. The whole "get your money back for killing them" thing stems from the fact that you can kill anyone in the game, and usually there will be money to take from them. It's not speciallized for prostitutes, and you're not "getting your money back," you're just taking the random amount the game decided to give you. It's not moral, obviously, but the game wasn't designed for you to murder sex-workers either.

By all accounts this iteration has added some nice ways of letting guilt and morality seep in around the edges, so that you're disgusted by what people ask you to do, and the story is affected by the way in which you choose to operate. I haven't gotten to play it yet, but my girlfriend just bought it today, so I'll hear what she thinks. She's a buff for story in games (and a game designer herself) so I'll trust her judgment before I see her next week and get to try it myself.

Of course, I'll love it anyway. It's GTA, after all.
posted by Navelgazer at 3:26 PM on May 3, 2008


BOOOOOOO!

hissssss
posted by Evstar at 4:07 PM on May 3, 2008


Three things:

Am I the only one having an hard time with the new driving system? Everytime I do a corner I pray. Roman's Taxis are especially undrivable, with a lot of oversteering.

Also, the jamaican guy speak another language, it's the first time I'm unhappy by the absence of subtitles. Niko seems puzzled too.

This time, there's a bunch of tv channels you can view while relaxing at home. Best thing I've seen: REPUBLICAN SPACE RANGER, a cartoon spoof of bush administration with republicans dressed in MasterChief-like suits.

Flaws and annoyances aside (I hoped in a targeting system more similar to the one in Crackdown - best thing in that so-so game) it's a great videogame that will sell many new consoles.
posted by darkripper at 5:16 PM on May 3, 2008


darkripper: "Also, the jamaican guy speak another language, it's the first time I'm unhappy by the absence of subtitles."

There is a subtitle option available. It should be in the start menu (can't remember exactly where, though).
posted by Rhaomi at 5:25 PM on May 3, 2008


By all accounts this iteration has added some nice ways of letting guilt and morality seep in around the edges, so that you're disgusted by what people ask you to do, and the story is affected by the way in which you choose to operate.

I'm still very early in the plot, but I have to admit that I'm hoping it does in fact open up a little in terms of what Nico does and doesn't opt for. I ran the first Vlad mission and, you know what, I like this Nico guy so far. And I know he doesn't like Vlad. Vlad's a dick. So responding to "go threaten this guy for protection money for me" with something other than "fuck you, Vlad" didn't really feel right by me.

I know it's GTA. I know I'm going to be up to my ass in criminal hijinks. I'm okay with that. But I man do I hope Nico can at least make a few decisions this time out, given that they're setting him up as actually having a goddam conscience for once.

Also, the jamaican guy speak another language, it's the first time I'm unhappy by the absence of subtitles. Niko seems puzzled too.

I appreciate that they married the thick-beyond-belief accent with (so far) either reiterative comments from Nico or pretty clear blocking of what's going on. I've thought about turning on the subtitles as well, though.
posted by cortex at 6:27 PM on May 3, 2008


> There's no Grand Theft Auto VI, silly pants!

There is, however Grand Theft Auto EMACS.
posted by WCityMike at 6:35 PM on May 3, 2008 [2 favorites]


Huh, I thought Mafia was pretty good; reasonable story, decent missions. Driving around at 120mph squishing peds wasn't really the point, it was supposed to feel like a 1930's gangster movie, not a tongue-in-cheek caricature. Going into it expecting GTA is like going into Operation Flashpoint expecting Quake 4.
posted by Freaky at 7:33 PM on May 3, 2008


I want to see all this violence and prostitution everyone talks about. Unfortunately my copy just locks up – after I've been suckered into bowling politely with a nice girl.

Stupid, buggy rockstar games.
posted by Gucky at 7:58 PM on May 3, 2008 [1 favorite]


I had a lockup during my first date too. Restarted, skipped cutscenes, no pain. Good luck, Gucky.
posted by cortex at 9:44 PM on May 3, 2008


Driving around at 120mph squishing peds wasn't really the point, it was supposed to feel like a 1930's gangster movie, not a tongue-in-cheek caricature.

Fair enough, but since the driving was no fun they shouldn't have made it the center of the game, sez me.
posted by Bookhouse at 12:08 AM on May 4, 2008


Thanks for the tip Rhaomi: I must admit I skimmed trough the menu, only changing language to italian hoping it would put subtitles on.

To add my two cents to the violence controversy, I think it should be said that a normal game in GTA it's mission based, and in mission the game rewards the player for being low profile, avoiding unnecessary killings of civilians. The cost (in terms of money but also time) of killing sprees it's much higher than the worth.
Then you can do the fuck you want and simply don't care, but I think there's a line in a sandbox game between what it's possible and what it's actually rewarded by the developers.
posted by darkripper at 1:22 AM on May 4, 2008


Going into it expecting GTA is like going into Operation Flashpoint expecting Quake 4.

I can't believe you threw Operation Flashpoint down as a reference, since I'm pretty sure that you and I are the only people who played that awesome, awesome game.
posted by OldReliable at 2:10 AM on May 4, 2008


grand theft auto 6 already???
posted by flyinghamster at 6:17 AM on May 4, 2008


My lockups seem to have stopped since I started yanking the network cable for single player. Before I did this, I had a lockup at the exact same time as a friend, also playing single player. The mind boggles.

OldReliable: I guess a few more people played it, given there are two sequels; Armed Assault and Op Flashpoint 2.
posted by Freaky at 6:25 AM on May 4, 2008


"Bioshock is more violent especially considering the blood and the twitching corpses"

With all due respect I think you may be confusing violence with gore (or alternatively, gruesome bloody detail) which is a bloody vital distinction to make when you enter into the videogame violence debate, and one I find a lot of people confuse needlessly.

Just keep in mind that many games have a blood filter, or a console cvar, where blood can be turned off but does turning this off change any of the actions themselves? I think not.
posted by tybeet at 7:58 AM on May 4, 2008


M-x grand-theft-auto

I am the carjacker. Please, describe your problems. Each time
you are finished talking, type RET twice.

I need more adventure in my life

You are in a maze of twisty passages, all alike.

posted by fantabulous timewaster at 8:13 AM on May 4, 2008 [1 favorite]


I think the blood vs. gore vs. violence vs. etc question is an interesting one, and can't really be settled as easily as arguing over which term to use for each.

Bioshock is a violent, gory game. You mow through hundreds of genuine living breathing human beings in your quest to survive and explore. You electrocute them, burn them alive, shoot them, beat them to death with a wrench or your bare hands. It is not unviolent by any stretch of the imagination.

But there is a narrative inevitability to the violence in Bioshock: you are justified as being largely unable to avoid the violence. You are defending yourself, at least 90% of the time. Bizarre circumstances beyond your control, etc. And (speaking vaguely out of respect for those who have not yet played but intend to—and if you like good stories and don't mind a shooter, you should) the game doesn't even let the violence sit there as some happily justified and forgettable artifact of your exploration.

GTA is violent too. It is even gory: with each iteration of the series we've seen new little touches of violent verisimilitude, with pools of blood and red-streaked grills on cars and increasingly cinematically faithful cut scenes. But there's a lot more personal agency in the violence, and a lot less circumstantial mitigation for even the violence that plot requires. Does that make the violence more violent?

And (to sort of come back in earnest to the central joke behind the original links) what about these two different versions of GTA?

1. You threaten, assault, and kill people only when required to do so in order to advance the plot of the game. You make non-violent choices whenever possible and otherwise treat those around you with care and civility.

2. You go on a pointless, hours-long killing spree, using every means available to you to bring harm and death to the wandering, presumably innocent denizens of Liberty City.

That both of those are possible, and that the quantity of murder and horror in (2) can be orders of magnitude higher than that of (1), makes it a little trickier in my mind to settle just how violent GTA is. Is it as violent as the most violent potential playthrough? Is it as violent as an average, plot-centric playthrough? Is it more violent than a game that explicitly required (2) would be, because such a rampage is not required but is nonetheless made possible?
posted by cortex at 8:28 AM on May 4, 2008


I don't mean to sound like an anal nerd, but I'm an anal nerd:

This is grand theft auto six in terms of the big, main games for consoles. This is the fourth of the 3D GTAs, and Rockstar just regard GTA3 as the first GTA.

So, IV, VI, it's all fair in my book.

(Or, in other words, I'm just cranky because it won't be out for PC for at least six more months).
posted by ztdavis at 11:18 AM on May 4, 2008


Has no one here played multiplayer, btw?

What I've been most shocked by in the game is the 13 year old kids playing multiplayer where every 3rd word out of their mouths is nigger. This is at, btw, 4am. Don't these kids have parents?
posted by empath at 11:24 AM on May 4, 2008



What I've been most shocked by in the game is the 13 year old kids playing multiplayer where every 3rd word out of their mouths is nigger. This is at, btw, 4am. Don't these kids have parents?


Of course they have parents. Where do you think they learned the word "nigger" in the first place?
posted by Project F at 12:18 PM on May 4, 2008


This time IGN delivers: a zoomable GTA Maps with any sort of waypoint.
posted by darkripper at 1:57 PM on May 4, 2008


ztdavis writes "This is the fourth of the 3D GTAs, and Rockstar just regard GTA3 as the first GTA."

I don't mean to sound like an anal nerd, but I'm an anal nerd:

Rockstar regards GTA3 as the third GTA (3.0). They consider GTA: Vice City as a minor upgrade, hence GTA 3.1. They consider GTA: San Andreas as another minor upgrade, hence GTA 3.2. The current GTA is a major version upgrade, so it's 4.0 for them. It's not because they count from GTA3 as GTA1.
posted by Bugbread at 3:49 PM on May 4, 2008


I'm still trying to convince my wife to buy me an Xbox to play GTA4, but no dice. Gah!
posted by Vindaloo at 12:00 PM on May 5, 2008


Just explain to her that if she pays in cash, she can immediately beat the store clerk to death and retrieve the money after she's complete the transaction.
posted by cortex at 12:10 PM on May 5, 2008 [2 favorites]


« Older Columbia University's Digital Scriptorium...  |  The first National Train Day i... Newer »


This thread has been archived and is closed to new comments