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      <title>Comments on: Dino Run</title>
      <link>http://www.metafilter.com/71447/Dino-Run/</link>
      <description>Comments on MetaFilter post Dino Run</description>
	  	  <pubDate>Wed, 07 May 2008 07:08:28 -0800</pubDate>
      <lastBuildDate>Wed, 07 May 2008 07:08:28 -0800</lastBuildDate>
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	  <ttl>60</ttl>

<item>
  	<title>Dino Run</title>
  	<link>http://www.metafilter.com/71447/Dino-Run</link>	
    <description>&lt;a href=&quot;http://www.pixeljam.com/&quot;&gt;Pixeljam&lt;/a&gt; (the folks responsible for the retro flash classic &lt;a href=&quot;http://www.pixeljam.com/gammabros/&quot;&gt;Gamma Bros&lt;/a&gt;) have just released a new game: &lt;a href=&quot;http://pixeljam.com/dinorun/&quot;&gt;Dino Run&lt;/a&gt;. Control your dinosaur and escape the wall of doom. </description>
  	<guid isPermaLink="false">post:www.metafilter.com,2008:site.71447</guid>
  	<pubDate>Wed, 07 May 2008 06:48:39 -0800</pubDate>
  	<dc:creator>pancreas</dc:creator>
	
	<category>flashgames</category>
	
	<category>freegames</category>
	
	<category>onlinegames</category>
	
	<category>indiegames</category>
	
	<category>videogames</category>
	
	<category>games</category>
	
</item>
<item>
  	<title>By: the dief</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105716</link>	
    <description>Without a doubt, one of the most stressful flash games I&apos;ve ever played.  Gah!  Dinosaur!  Avoid the black doom!

But great.  Greater than it should be.  Haven&apos;t tried multiplayer, but I&apos;m sure that&apos;s awesome too.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105716</guid>
  	<pubDate>Wed, 07 May 2008 07:08:28 -0800</pubDate>
  	<dc:creator>the dief</dc:creator>
</item>
<item>
  	<title>By: shakespeherian</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105754</link>	
    <description>The &apos;buy more levels with bones you collect&apos; mechanism requires a bit more commitment than I&apos;m willing to give a flash game. Fun, though.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105754</guid>
  	<pubDate>Wed, 07 May 2008 07:39:35 -0800</pubDate>
  	<dc:creator>shakespeherian</dc:creator>
</item>
<item>
  	<title>By: rokusan</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105764</link>	
    <description>Bad game design: player can&apos;t tell good objects and bad objects apart. Does that fuzzy thing give me life, or kill me? How about that other one? I&apos;m still not sure which was which.

Good game design: after falling a ridiculous distance that I assumed was death, I landed on a path that let me crawl back up. Mario would kill for such a shot at redemption.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105764</guid>
  	<pubDate>Wed, 07 May 2008 07:51:13 -0800</pubDate>
  	<dc:creator>rokusan</dc:creator>
</item>
<item>
  	<title>By: Nedroid</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105774</link>	
    <description>The only thing that will kill you is the giant black wall of doom, and I think it&apos;s pretty easy to realize that it isn&apos;t a good object.  Plus, all the powerups are displayed on the &quot;How to Play&quot; screen.  It pretty much boils down to &quot;Eat everything you can while avoiding everything you can&apos;t.&quot;</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105774</guid>
  	<pubDate>Wed, 07 May 2008 08:02:16 -0800</pubDate>
  	<dc:creator>Nedroid</dc:creator>
</item>
<item>
  	<title>By: rokusan</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105777</link>	
    <description>Bad game design II: foreground and background objects often indistinguishable. Can I walk on that, or will I pass over or under it?</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105777</guid>
  	<pubDate>Wed, 07 May 2008 08:05:24 -0800</pubDate>
  	<dc:creator>rokusan</dc:creator>
</item>
<item>
  	<title>By: dirtynumbangelboy</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105787</link>	
    <description>Aww, poor widdew dino..</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105787</guid>
  	<pubDate>Wed, 07 May 2008 08:16:33 -0800</pubDate>
  	<dc:creator>dirtynumbangelboy</dc:creator>
</item>
<item>
  	<title>By: dirtynumbangelboy</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105788</link>	
    <description>&lt;i&gt;It pretty much boils down to &quot;Eat everything you can while avoiding everything you can&apos;t.&quot;&lt;/i&gt;

Funny, I was given the same instructions at birth, modified slightly around age 12.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105788</guid>
  	<pubDate>Wed, 07 May 2008 08:17:32 -0800</pubDate>
  	<dc:creator>dirtynumbangelboy</dc:creator>
</item>
<item>
  	<title>By: rokusan</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105959</link>	
    <description>&lt;i&gt;&quot;Eat everything you can while avoiding everything you can&apos;t.&quot;&lt;/i&gt;
&lt;i&gt;Funny, I was given the same instructions at birth, modified slightly around age 12.&lt;/i&gt;

Poor Becky Sue.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105959</guid>
  	<pubDate>Wed, 07 May 2008 10:56:42 -0800</pubDate>
  	<dc:creator>rokusan</dc:creator>
</item>
<item>
  	<title>By: lekvar</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2105975</link>	
    <description>The bad game killed my cute li&apos;l dinosaur!

Bad!  Bad game!</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2105975</guid>
  	<pubDate>Wed, 07 May 2008 11:04:35 -0800</pubDate>
  	<dc:creator>lekvar</dc:creator>
</item>
<item>
  	<title>By: stresstwig</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2106179</link>	
    <description>I didn&apos;t know poor controls was the reason dinosaurs died.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2106179</guid>
  	<pubDate>Wed, 07 May 2008 13:16:49 -0800</pubDate>
  	<dc:creator>stresstwig</dc:creator>
</item>
<item>
  	<title>By: stresstwig</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2106180</link>	
    <description>Sorry, that was a little oversnarky-- I liked the game, but its controls were awful for me, especially when you had to jump over rocks and what not after being in a pit.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2106180</guid>
  	<pubDate>Wed, 07 May 2008 13:17:27 -0800</pubDate>
  	<dc:creator>stresstwig</dc:creator>
</item>
<item>
  	<title>By: Rhaomi</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2106303</link>	
    <description>I jumped right into the game after reading only the first sentence of the OP.

This was a mistake.

&quot;Hey, asteroid! I get it, land of the dinosaurs and everything. Heh, this game is pretty fun. Whimsical animation, smooth physics. Sorta reminds me of Sonic. And-a-jump and-a-leap and-a-eat-eat-eat. Alright, steady... and... yes! Nailed the tree full of eggs! &lt;small&gt;&lt;small&gt;&lt;small&gt;*rumble*&lt;/small&gt;&lt;/small&gt;&lt;/small&gt; High score, here I come. So now I just need to jump over &lt;small&gt;&lt;small&gt;&lt;small&gt;*rumblerumble*&lt;/small&gt;&lt;/small&gt;&lt;/small&gt; this little &lt;small&gt;&lt;small&gt;&lt;small&gt;*rumblerumble*&lt;/small&gt;&lt;/small&gt;&lt;/small&gt; hillock and over &lt;small&gt;&lt;small&gt;&lt;small&gt;*rumblerumble*&lt;/small&gt;&lt;/small&gt;&lt;/small&gt; that &lt;small&gt;&lt;small&gt;&lt;small&gt;*rumble&lt;/small&gt;&lt;/small&gt;&lt;/small&gt;&lt;small&gt;&lt;small&gt;rumble&lt;/small&gt;&lt;/small&gt;rumble*&lt;/small&gt;&lt;/small&gt; um... what&apos;s that &lt;b&gt;*RUMBLERUMBLERUMBLE*&lt;/b&gt; HOLY SHIT BIG BLACK WALL OF DOOOOOM &lt;b&gt;*RUMBLERUMBLECRUNCHSMASHDOOM*&lt;/b&gt;&quot;

I can say without hesitation that the Big Black Wall of Doom is among the most harrowing presences I&apos;ve ever encountered in video games. &quot;!&quot; indeed, little dinosaur guy.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2106303</guid>
  	<pubDate>Wed, 07 May 2008 14:23:45 -0800</pubDate>
  	<dc:creator>Rhaomi</dc:creator>
</item>
<item>
  	<title>By: JHarris</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2106612</link>	
    <description>(Disclaimer: I was made a beta tester for this game after submitting bug reports from Ratmaze 2, which I FPP&apos;d some time back.  I&apos;m glad someone else posted this one, for as a tester I couldn&apos;t.)

I&apos;ve been enjoying Dino Run, in one form or another, for months now, and it&apos;s been great to watch it grow.  There&apos;s really a lot to find.  I still haven&apos;t gotten two of the super eggs.

On controls: The controls are actually pretty good, but realistically, your dino doesn&apos;t jump straight up but away from slopes.  This&apos;ll catch you on overhangs if you&apos;re not careful.  It feels a lot like Sonic the Hedgehog in that regard.

On bone collecting: It&apos;s not hard to collect bones, especially once you hit level six, there&apos;s a large skeleton that&apos;s worth a good number just from running across.  Plus I think anything you eat is worth at least one bone.  Anyway, challenge mode is the &quot;main&quot; game, which is composed of randomized level pieces.  The speedrun levels are pre-made routes.

Rhaomi: Agree about the wall of doom.  That &quot;!&quot; is actually a recent addition, it started happening less than a week ago.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2106612</guid>
  	<pubDate>Wed, 07 May 2008 18:48:30 -0800</pubDate>
  	<dc:creator>JHarris</dc:creator>
</item>
<item>
  	<title>By: Leech</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2107617</link>	
    <description>Nice, but not that good as Gamma Bros.
Respect to PixelJam.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2107617</guid>
  	<pubDate>Thu, 08 May 2008 13:29:58 -0800</pubDate>
  	<dc:creator>Leech</dc:creator>
</item>
<item>
  	<title>By: wastelands</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2107948</link>	
    <description>Nice game. I always appreciate these Flash games. My aging computer can&apos;t do the 3D stuff very well.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2107948</guid>
  	<pubDate>Thu, 08 May 2008 20:09:58 -0800</pubDate>
  	<dc:creator>wastelands</dc:creator>
</item>
<item>
  	<title>By: wastelands</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2107955</link>	
    <description>I will add that Shift doesn&apos;t seem to do anything for me. Except maybe when I eat one of the yellow flowers. But the help says sparking feet = push shift, but nothin&apos; happens.</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2107955</guid>
  	<pubDate>Thu, 08 May 2008 20:17:24 -0800</pubDate>
  	<dc:creator>wastelands</dc:creator>
</item>
<item>
  	<title>By: JHarris</title>
  	<link>http://www.metafilter.com/71447/Dino-Run#2107960</link>	
    <description>The feet sparkling line is a little misleading, wastelands.  I&apos;d ignore the sparkle effect.  The way it works:

You begin each level with a turbo boost.  Press shift to use it; you&apos;ll get the flower-eating sound effect.  You&apos;ll go a bit faster than usual for a bit.  About 20 seconds after the boost, you&apos;ll get another, but there&apos;s really no good way to tell it&apos;s available than to keep trying.  Also, it only works if you&apos;re on the ground, so if you don&apos;t hear the sound when you press shift and it&apos;s been long enough, wait until you have solid footing.

If you save up DNA, the turbo boost gains extra effects at 250 (super jumping) and 500 (super strength).</description>
  	<guid isPermaLink="false">comment:www.metafilter.com,2008:site.71447-2107960</guid>
  	<pubDate>Thu, 08 May 2008 20:21:44 -0800</pubDate>
  	<dc:creator>JHarris</dc:creator>
</item>

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