May 18, 2001
12:21 AM
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Great article on "Shrek" & computer animationby Stephanie Zacharek at Salon.com. I don't deny that the form has possibilities, but I've been getting really impatient waiting for the day the guys at the Pixar/Dreamworks sweatshops realize that the really exciting moments in art only come when you leave some gaps for the viewers to close themselves.
posted by misterzoo (15 comments total)
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It`s wonderful that you can make a stunningly beautiful movie/game, but it`d be really nice if you could make me care.
On another tangent:
If your goal is to make things look as realistic as possible, why bother with animation at all?
Well, one reason is that there is no such thing as a real ogre or talking donkey. Another is that their world is going to be based on technology anyway, even if we use live actors, we`re still gonna need neat special effects for the set.
Another reason is to convince people that the world is real and that this is what an ogre would look like. Maybe I`m totally wrong about the technology (or maybe I`m even further off base with my line of thought) but isn`t this essentially the same computer technology that was used in Jurassic Park? It worked there without building a feeling of "nah, they`re trying too hard."
posted by chiheisen at 12:43 AM on May 18, 2001