Heh. At first I thought the kids did a really good imitation of the game then I realized what "reference" meant. posted by GuyZero at 3:51 PM on January 30
There's a weird double-interlaced frame of a face and a videogame scene between the jump-off-the-wall and the run-and-slide, if you pause and scroll you can see it.
Oddly I wasn't blown away until that little step-step landing after the long jump. That blew my mind. posted by Skorgu at 4:00 PM on January 30
Filthy light thief, I think that would basically have been drawn pixel by pixel. Possibly with some automatic flood fills and two-colour gradients (See Deluxe Paint). But even the gradient in the sky looks hand-drawn.
Picture a similar image, but drawn to today's standards of resolution and detail. I imagine it would still take at least that long. And obviously the 29 hours includes any elements that were worked on but ultimately discarded. posted by lucidium at 4:21 PM on January 30
Really cool. But that concrete looks painful. posted by bardic at 7:34 PM on January 30
Huh, I met Jordan's sister when she was in medical school, and she claimed that she had been the source of some of the animation for Karateka. Really. posted by blahblahblah at 8:12 PM on January 30
Whoa, this brought back memories. Had this game on my Tandy 1000 I bought from an ex-bf back in 1991. posted by marble at 8:44 PM on January 30
She claimed that she had been the source of some of the animation for Karateka.
So... she stood still, batted her eyelashes and then got swept away to the next level? Over and over and over again? posted by rokusan at 8:51 PM on January 30
This game was extremely attractive. I didn't know these videos existed but I'm not at all surprised that those gorgeous animations were drawn from life. posted by grobstein at 9:29 PM on January 30
Incredible. I played the hell out of the game on my Apple II back in the day. posted by wastelands at 11:45 PM on January 30
posted by GuyZero at 3:51 PM on January 30