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	<title>Comments on: Now if only we could do this in modern games...</title>
	<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games/</link>
	<description>Comments on MetaFilter post Now if only we could do this in modern games...</description>
	<pubDate>Fri, 20 Mar 2009 16:30:37 -0800</pubDate>
	<lastBuildDate>Fri, 20 Mar 2009 16:30:37 -0800</lastBuildDate>
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		<title>Now if only we could do this in modern games...</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games</link>	
		<description>Thanks to the &lt;a href=&quot;http://en.wikipedia.org/wiki/Lua_(programming_language)&quot;&gt;LUA&lt;/a&gt; scripting support in NES &lt;a href=&quot;http://en.wikipedia.org/wiki/Emulator&quot;&gt;emulator&lt;/a&gt; &lt;a href=&quot;http://fceultra.sourceforge.net/&quot;&gt;FCEUX&lt;/a&gt;, you can do things like &lt;a href=&quot;http://www.youtube.com/watch?v=-jbFjhBYCjg&quot;&gt;drag and drop enemies and powerups&lt;/a&gt;, &lt;a href=&quot;http://www.youtube.com/watch?v=gCxizec_njs&quot;&gt;alter gravity&lt;/a&gt;, &lt;a href=&quot;http://www.youtube.com/watch?v=9ro3n8YaO6U&quot;&gt;give mario a jetpack&lt;/a&gt;, or &lt;a href=&quot;http://www.youtube.com/watch?v=gd8f5CiwaaE&amp;feature&quot;&gt;make him shoot magic missiles&lt;/a&gt;. Super Mario Brothers not your thing? Perhaps you&apos;d rather just &lt;a href=&quot;http://www.youtube.com/watch?v=kM0VJa3PtEs&quot;&gt;have it play Pinball for you.&lt;/a&gt;</description>
		<guid isPermaLink="false">post:www.metafilter.com,2009:site.80182</guid>
		<pubDate>Fri, 20 Mar 2009 16:00:17 -0800</pubDate>
		<dc:creator>Pope Guilty</dc:creator>		<category>nes</category>		<category>emulation</category>		<category>lua</category>		<category>scripting</category>		<category>supermariobrothers</category>
	</item>	<item>
		<title>By: JHarris</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2495795</link>	
		<description>Curses!  I&apos;d been sitting on some of these links for a while waiting to build a more substantial post out of them.

But yes, these are very cool.  Take note, the LUA scripting thing isn&apos;t changing gravity at all.  &lt;i&gt;Super Mario Bros. gravity naturally works like that.&lt;/i&gt;  Mario actually falls slower at the beginning of all lives, areas and subareas until he jumps the first time.  It&apos;s so when he falls into a pipe zone, he doesn&apos;t flash by the screen but floats down slowly.

I&apos;m pretty sure I&apos;ve been killed at least once by this behavior.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2495795</guid>
		<pubDate>Fri, 20 Mar 2009 16:30:37 -0800</pubDate>
		<dc:creator>JHarris</dc:creator>
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		<title>By: DecemberBoy</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2495841</link>	
		<description>I don&apos;t get what I&apos;m supposed to be seeing in the &quot;alter gravity&quot; video. To me, it just looks like Mario falls into a hole twice.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2495841</guid>
		<pubDate>Fri, 20 Mar 2009 17:17:27 -0800</pubDate>
		<dc:creator>DecemberBoy</dc:creator>
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		<title>By: Simon Barclay</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2495846</link>	
		<description>I&apos;m very unimpressed by the guidance on those magic missiles. But all this stuff is really neat.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2495846</guid>
		<pubDate>Fri, 20 Mar 2009 17:19:34 -0800</pubDate>
		<dc:creator>Simon Barclay</dc:creator>
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		<title>By: DU</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2495858</link>	
		<description>I was watching this the other day.  And by &quot;watching&quot; I mean &quot;sitting stock still with my mouth hanging open&quot;.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2495858</guid>
		<pubDate>Fri, 20 Mar 2009 17:27:02 -0800</pubDate>
		<dc:creator>DU</dc:creator>
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		<title>By: JHarris</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2495862</link>	
		<description>December, watch how quickly he falls from off the pipe.  First death, he lands on the ground then falls into the hole.  Second death, he falls in without touching the ground.

The second time, he&apos;s had no chance to save himself with a jump.  The player, not expecting this, probably won&apos;t be prepared to react for it.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2495862</guid>
		<pubDate>Fri, 20 Mar 2009 17:30:28 -0800</pubDate>
		<dc:creator>JHarris</dc:creator>
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		<title>By: Nelson</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2495949</link>	
		<description>Lua is a freaking marvel, btw. It&apos;s also the scripting engine that powers World of Warcraft and allows for such interesting gamer-produced user interface enhancements. Really nice little language, easily embedded.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2495949</guid>
		<pubDate>Fri, 20 Mar 2009 19:22:24 -0800</pubDate>
		<dc:creator>Nelson</dc:creator>
	</item>	<item>
		<title>By: Monday, stony Monday</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2496020</link>	
		<description>Lua is really great. It&apos;s &lt;i&gt;the only language created in a developing country to have achieved global relevance. &lt;small&gt;(awesome paper about &lt;a href=&quot;http://www.tecgraf.puc-rio.br/~lhf/ftp/doc/hopl.pdf&quot;&gt;The Evolution of Lua&lt;/a&gt;). And it&apos;s written &lt;a href=&quot;http://www.lua.org/about.html#name&quot;&gt;Lua&lt;/a&gt;, dammit.&lt;/i&gt;&lt;/small&gt;</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2496020</guid>
		<pubDate>Fri, 20 Mar 2009 20:39:35 -0800</pubDate>
		<dc:creator>Monday, stony Monday</dc:creator>
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		<title>By: Servo5678</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2496181</link>	
		<description>It&apos;s great to see that hacking classic video games doesn&apos;t end with sprite hacks and level editors.  This kind of control is apparently specific only to the original &lt;em&gt;Super Mario Bros.&lt;/em&gt; at this point, but goodness knows that there are quite a few frustratingly difficult NES games I would love to be able to &quot;improve&quot; in this manner.  Imagine being able to toss away a swarm of Bladers in &lt;em&gt;Mega Man&lt;/em&gt; or nudge Blob-turned-trampoline into a better position in &lt;em&gt;A Boy and His Blob&lt;/em&gt;.  The possibilities are endless.  Then again, so are the time and resources needed to enable this sort of control in other NES games.  I&apos;m patient, fortunately.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2496181</guid>
		<pubDate>Sat, 21 Mar 2009 03:55:31 -0800</pubDate>
		<dc:creator>Servo5678</dc:creator>
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		<title>By: Pope Guilty</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2496215</link>	
		<description>Servo, I thought that paragraph looked familiar, and sure enough, it was your blog that I got the initial link from. It never ceases to amaze me how many people turn out to have MeFi accounts.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2496215</guid>
		<pubDate>Sat, 21 Mar 2009 06:34:23 -0800</pubDate>
		<dc:creator>Pope Guilty</dc:creator>
	</item>	<item>
		<title>By: Monday, stony Monday</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2496249</link>	
		<description>Yeah, maybe you could make Battletoads beatable (or at least the overcraft level).</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2496249</guid>
		<pubDate>Sat, 21 Mar 2009 08:18:13 -0800</pubDate>
		<dc:creator>Monday, stony Monday</dc:creator>
	</item>	<item>
		<title>By: JHarris</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2496350</link>	
		<description>Battletoads is only unbeatable in two-player mode, MsM.  I can vouch that, for one player at least, it is possible to beat that level.  I&apos;ve gotten pretty far in the game in fact, and only on a rental or two.

Not that it&apos;s not horribly unfair and soul-crushing to do it, though.  Honestly, to think that Rare thought they could make Battletoads into a franchise when it was SO HARD.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2496350</guid>
		<pubDate>Sat, 21 Mar 2009 10:45:08 -0800</pubDate>
		<dc:creator>JHarris</dc:creator>
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		<title>By: Clamwacker</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2496587</link>	
		<description>Play pinball? Ha! More like set the controller down and have a beer!</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2496587</guid>
		<pubDate>Sat, 21 Mar 2009 17:28:31 -0800</pubDate>
		<dc:creator>Clamwacker</dc:creator>
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		<title>By: Eideteker</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2497326</link>	
		<description>This is kinda like the stuff I can do when lucid dreaming.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2497326</guid>
		<pubDate>Sun, 22 Mar 2009 15:01:29 -0800</pubDate>
		<dc:creator>Eideteker</dc:creator>
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		<title>By: DoctorFedora</title>
		<link>http://www.metafilter.com/80182/Now-if-only-we-could-do-this-in-modern-games#2497965</link>	
		<description>Oh god, the only shortcoming I could possibly see there being to this post is that there is not &lt;i&gt;more&lt;/i&gt;</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.80182-2497965</guid>
		<pubDate>Mon, 23 Mar 2009 06:36:27 -0800</pubDate>
		<dc:creator>DoctorFedora</dc:creator>
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