Flash Friday: Nevermore 3
March 27, 2009 8:57 AM Subscribe
Flash Friday: Nevermore 3 The latest game in the Nevermore series by Adam Westerman.
A puzzle-platformer, Nevermore 3 features strange creatures, exotic places, and a soothing soundtrack.
Previous games: Nevermore 2 and Nevermore 1.
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It's my first FPP, please be gentle.
A puzzle-platformer, Nevermore 3 features strange creatures, exotic places, and a soothing soundtrack.
Previous games: Nevermore 2 and Nevermore 1.
Tip: You may need to momentarily disable adblock software in order for the game to load.
It's my first FPP, please be gentle.
My sentiments exactly. I thought it a nice escape from the daily grind.
posted by Fleebnork at 9:18 AM on March 27, 2009
posted by Fleebnork at 9:18 AM on March 27, 2009
It's cute, and it reminds me of some of the sort of "saturday morning" animation I see on tor.com. But dang it, I can't seem to get past that one tree, the one in the gully past the rope bridge.
posted by happyroach at 9:26 AM on March 27, 2009
posted by happyroach at 9:26 AM on March 27, 2009
Tip: jump at the very edge of the hill and hold down space to make your jump longer.
posted by Fleebnork at 9:28 AM on March 27, 2009
posted by Fleebnork at 9:28 AM on March 27, 2009
I wish it weren't so dark in the old excavation, but, you know... what are you gonna do?
(That's as far as I could get, but I agree, very pretty and very very relaxing)
posted by Navelgazer at 9:44 AM on March 27, 2009
(That's as far as I could get, but I agree, very pretty and very very relaxing)
posted by Navelgazer at 9:44 AM on March 27, 2009
Very nice. Though I wish there was a mute for the music. It was relaxing, but still...
posted by Kimothy at 11:35 AM on March 27, 2009
posted by Kimothy at 11:35 AM on March 27, 2009
Very nice. Though I wish there was a mute for the music. It was relaxing, but still...
Yeah, agreed. The music was nice, but this is the kind of game I'll play over the course of a day, on and off. How am I supposed to take dance-jam breaks if there is no mute?
posted by Uppity Pigeon #2 at 11:41 AM on March 27, 2009
Yeah, agreed. The music was nice, but this is the kind of game I'll play over the course of a day, on and off. How am I supposed to take dance-jam breaks if there is no mute?
posted by Uppity Pigeon #2 at 11:41 AM on March 27, 2009
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posted by Uppity Pigeon #2 at 9:14 AM on March 27, 2009