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	<title>Comments on: It has &apos;meta&apos; in the name, so it&apos;s good, right?</title>
	<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right/</link>
	<description>Comments on MetaFilter post It has &apos;meta&apos; in the name, so it&apos;s good, right?</description>
	<pubDate>Sun, 17 May 2009 00:52:29 -0800</pubDate>
	<lastBuildDate>Sun, 17 May 2009 00:52:29 -0800</lastBuildDate>
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		<title>It has &apos;meta&apos; in the name, so it&apos;s good, right?</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right</link>	
		<description>&lt;a href="http://metaplace.com/"&gt;Metaplace&lt;/a&gt; Raph Koster&apos;s customisable, isometric, browser-based 3d environment has now entered open beta. &lt;small&gt;caveats: Registration required, some Beta flakiness (&lt;a href=&quot;http://www.metafilter.com/64860/Metaplace&quot;&gt;previously&lt;/a&gt;)&lt;/small&gt;</description>
		<guid isPermaLink="false">post:www.metafilter.com,2009:site.81727</guid>
		<pubDate>Sun, 17 May 2009 00:44:14 -0800</pubDate>
		<dc:creator>Sparx</dc:creator>		<category>raph</category>		<category>koster</category>		<category>3d</category>		<category>isometric</category>		<category>browser</category>		<category>game</category>
	</item>	<item>
		<title>By: toroi</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568156</link>	
		<description>Isometric and no &lt;a href=&quot;http://www.youtube.com/watch?v=cin-w3ZKt2U&amp;feature=related&quot;&gt;720&amp;deg;&lt;/a&gt;

FAAAIL.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568156</guid>
		<pubDate>Sun, 17 May 2009 00:52:29 -0800</pubDate>
		<dc:creator>toroi</dc:creator>
	</item>	<item>
		<title>By: slater</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568158</link>	
		<description>Isometric and no &lt;a href=&quot;http://www.youtube.com/watch?v=q-xYkWHJGoU&quot;&gt;Syndicate&lt;/a&gt;

FAAAIL.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568158</guid>
		<pubDate>Sun, 17 May 2009 01:06:04 -0800</pubDate>
		<dc:creator>slater</dc:creator>
	</item>	<item>
		<title>By: loquacious</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568168</link>	
		<description>Isometric and no &lt;a href=&quot;http://www.avernum.com/&quot;&gt;Avernum&lt;/a&gt;?

...what? I&apos;m a nerd.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568168</guid>
		<pubDate>Sun, 17 May 2009 01:45:58 -0800</pubDate>
		<dc:creator>loquacious</dc:creator>
	</item>	<item>
		<title>By: wendell</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568177</link>	
		<description>I stand by &lt;a href=&quot;http://www.metafilter.com/64860/Metaplace#1843272&quot;&gt;my previous comment&lt;/a&gt; (which I rediscovered when I was considering posting about this myself, not because I have any interest in virtual worlds, but purely because of the name). But if anybody else sets up a MeFi World in there, I might hang out.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568177</guid>
		<pubDate>Sun, 17 May 2009 02:32:36 -0800</pubDate>
		<dc:creator>wendell</dc:creator>
	</item>	<item>
		<title>By: Malice</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568184</link>	
		<description>This resembles a strange humanoid build of that game &quot;Furcadia&quot;... the patches look quite similar, too.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568184</guid>
		<pubDate>Sun, 17 May 2009 03:15:58 -0800</pubDate>
		<dc:creator>Malice</dc:creator>
	</item>	<item>
		<title>By: DU</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568188</link>	
		<description>Are there any open source virtual worlds?</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568188</guid>
		<pubDate>Sun, 17 May 2009 03:37:46 -0800</pubDate>
		<dc:creator>DU</dc:creator>
	</item>	<item>
		<title>By: mattoxic</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568195</link>	
		<description>ARGH SNOWCRASH</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568195</guid>
		<pubDate>Sun, 17 May 2009 04:34:36 -0800</pubDate>
		<dc:creator>mattoxic</dc:creator>
	</item>	<item>
		<title>By: sammyo</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568196</link>	
		<description>DU: some parts of SecondLife have been opensourced, I thought they claimed that eventually all the base code would be opened.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568196</guid>
		<pubDate>Sun, 17 May 2009 04:39:03 -0800</pubDate>
		<dc:creator>sammyo</dc:creator>
	</item>	<item>
		<title>By: Nelson</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568458</link>	
		<description>I wish Raph the best of luck, he&apos;s an inspirational game designer. But I just don&apos;t see how this is going to work.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568458</guid>
		<pubDate>Sun, 17 May 2009 10:57:34 -0800</pubDate>
		<dc:creator>Nelson</dc:creator>
	</item>	<item>
		<title>By: Nelson</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568497</link>	
		<description>I spent about 20 minutes with this.. It&apos;s very impressive, and the authoring tools have a lot of flexibility. With the tutorial I created my own home world with a nice custom graphic, a swastika doormat (quickly erased after I proved the point to myself). I also put in some fierce tigers I bought, opened them up in the editor to find there&apos;s a whole modular AI thing in there. The tiger came loaded with &quot;wander&quot;, &quot;follow&quot;, and &quot;play sound&quot; behaviours.

Walking around a bit there&apos;s clearly a lot of richness and depth in the assets and behaviours. Most of the other worlds you can teleport to seem to be mini-games of various sorts, a simple high seas sailing game, a Bejeweled-like game (ant farm), etc.

The isometric graphics really turn me off. They don&apos;t look like retro-cool pixel art, just ugly graphics used because of technical limitations. On the plus side it becomes easy to import and use a lot of user-generated art without requiring real 3d modelling, that&apos;s a huge bonus.

I&apos;d love to see something like this work. User generated content is the big aspect of MUDs that&apos;s been lost in the past 15 years of MMO development. But I just don&apos;t see how it&apos;s going to appeal to enough people to devote the time to really use it all.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568497</guid>
		<pubDate>Sun, 17 May 2009 11:29:49 -0800</pubDate>
		<dc:creator>Nelson</dc:creator>
	</item>	<item>
		<title>By: Senator</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568521</link>	
		<description>I made a world exactly like my own and had myself watching myself, watching myself.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568521</guid>
		<pubDate>Sun, 17 May 2009 11:50:06 -0800</pubDate>
		<dc:creator>Senator</dc:creator>
	</item>	<item>
		<title>By: dirtynumbangelboy</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568556</link>	
		<description>I created the username MetaFilter, so at some point there&apos;ll be a MetaFilter_world</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568556</guid>
		<pubDate>Sun, 17 May 2009 12:25:03 -0800</pubDate>
		<dc:creator>dirtynumbangelboy</dc:creator>
	</item>	<item>
		<title>By: TwelveTwo</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568621</link>	
		<description>&lt;em&gt;I made a world exactly like my own and had myself watching myself, watching myself.&lt;/em&gt;
Watching yourself do what?</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568621</guid>
		<pubDate>Sun, 17 May 2009 13:43:03 -0800</pubDate>
		<dc:creator>TwelveTwo</dc:creator>
	</item>	<item>
		<title>By: Senator</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568744</link>	
		<description>Watching myself watching myself. Then I could create another exact world and be watching myself, watching myself ,watching myself. First rate entertainent.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568744</guid>
		<pubDate>Sun, 17 May 2009 15:54:38 -0800</pubDate>
		<dc:creator>Senator</dc:creator>
	</item>	<item>
		<title>By: Sparx</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2568815</link>	
		<description>I think I&apos;ve stood apart from the thread long enough to give my own opinion as poster.

Brilliant idea - The fact that you can program your own parts is great - in that respect it&apos;s very similar to an old skool MOO only with graphics.  That should be awesome...

But what can you actually do with it?  The games I&apos;ve seen created are embarrassingly painful to play, to the point of unplayability.  You can check out other people&apos;s artistically created environments, and some of the popular ones they list are very pretty. but you can&apos;t actually do much with them, and the graphical limitations affect even the best.  It&apos;s like a return to DOS games, graphically.

It does provide interesting hooks to the outside internet, but not in a compelling way that would make me think of actually using it for a specific purpose that could not be acheived more simpy elsewhere.  Plus, I have a limited broadband owing to geographical concerns so I find it a trifle slow.  Irritatatingly slow when it comes to menu options.

That said - I think it rates as best of the web in terms of sheer audacity of purpose.  The potential is huge but the execution so far is painful.  It&apos;s only in Beta, so undoubtedly fine tuning can occur.  Isometric FAAAIL notwithstanding, it&apos;s a blank slate with some interesting tools - can it be put to good purpose?</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2568815</guid>
		<pubDate>Sun, 17 May 2009 17:25:12 -0800</pubDate>
		<dc:creator>Sparx</dc:creator>
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		<title>By: furiousxgeorge</title>
		<link>http://www.metafilter.com/81727/It-has-meta-in-the-name-so-its-good-right#2569954</link>	
		<description>Raph Koster:  Brilliant idea, but...(I&apos;m being murdered every 5 seconds, I can&apos;t be a Jedi or fly a space ship, the graphics suck and it is pointless)  etc.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.81727-2569954</guid>
		<pubDate>Mon, 18 May 2009 18:05:34 -0800</pubDate>
		<dc:creator>furiousxgeorge</dc:creator>
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