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	<title>Comments on: Colorshift, a flash game</title>
	<link>http://www.metafilter.com/82226/Colorshift-a-flash-game/</link>
	<description>Comments on MetaFilter post Colorshift, a flash game</description>
	<pubDate>Fri, 05 Jun 2009 13:59:47 -0800</pubDate>
	<lastBuildDate>Fri, 05 Jun 2009 13:59:47 -0800</lastBuildDate>
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		<title>Colorshift, a flash game</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game</link>	
		<description>&lt;a href="http://www.gamesforwork.com/games/play-12292-Colourshift-Flash_Game"&gt;Colorshift&lt;/a&gt; is an interesting twist on &lt;a href=&quot;http://www.chiark.greenend.org.uk/~sgtatham/puzzles/&quot;&gt;Simon Tatham&apos;s Net game&lt;/a&gt;. Rather than creating a network to a single &quot;power&quot; node, you have to manage multiple colors, and mixing colors in crafty and devious ways.</description>
		<guid isPermaLink="false">post:www.metafilter.com,2009:site.82226</guid>
		<pubDate>Fri, 05 Jun 2009 13:50:12 -0800</pubDate>
		<dc:creator>boo_radley</dc:creator>		<category>flash</category>		<category>game</category>		<category>net</category>		<category>colors</category>		<category>tatham</category>		<category>simon</category>		<category>beep</category>		<category>boop</category>
	</item>	<item>
		<title>By: TypographicalError</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594253</link>	
		<description>Missing the most crucial feature of Net, which was locking tiles in place.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594253</guid>
		<pubDate>Fri, 05 Jun 2009 13:59:47 -0800</pubDate>
		<dc:creator>TypographicalError</dc:creator>
	</item>	<item>
		<title>By: boo_radley</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594260</link>	
		<description>Yeah, that and right clicking to turn counter-clockwise.

If you think you&apos;ve seen this before and dismiss it out of hand, give it a try til level 13 or 14.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594260</guid>
		<pubDate>Fri, 05 Jun 2009 14:03:33 -0800</pubDate>
		<dc:creator>boo_radley</dc:creator>
	</item>	<item>
		<title>By: TypographicalError</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594277</link>	
		<description>Yeah, soon as you hit wrapping it gets really too tedious to do without locking. Every time people clone this game, they forget to add that in. I don&apos;t get it.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594277</guid>
		<pubDate>Fri, 05 Jun 2009 14:15:15 -0800</pubDate>
		<dc:creator>TypographicalError</dc:creator>
	</item>	<item>
		<title>By: JHarris</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594411</link>	
		<description>1. Simon Tatham&apos;s Puzzle Collection is great.  Not only is it a nice little collection of interesting puzzle games, you an even pass parameters to one of the game applets to cause it to output a Postscript file of however many random puzzles you want, for later printing and play when away from a computer.

2. But actually, both Net and Colorshift owe a large debt to Zenji, an early 8-bit computer game with faux-Eastern stylings written by Matthew Hubbard and published for several platforms by Activison.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594411</guid>
		<pubDate>Fri, 05 Jun 2009 16:19:30 -0800</pubDate>
		<dc:creator>JHarris</dc:creator>
	</item>	<item>
		<title>By: JHarris</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594413</link>	
		<description>(Forgot to include &lt;a href=&quot;http://www.youtube.com/watch?v=pV6a6Erd1c8&quot;&gt;the YouTube link&lt;/a&gt;.)</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594413</guid>
		<pubDate>Fri, 05 Jun 2009 16:20:48 -0800</pubDate>
		<dc:creator>JHarris</dc:creator>
	</item>	<item>
		<title>By: rubah</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594510</link>	
		<description>It gets pretty fun around level 50.  Usually takes me about 11-14 minutes to solve them then.

(also on kongregate, but no achievements yet)</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594510</guid>
		<pubDate>Fri, 05 Jun 2009 18:16:59 -0800</pubDate>
		<dc:creator>rubah</dc:creator>
	</item>	<item>
		<title>By: boo_radley</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594732</link>	
		<description>JHarris: Zenji looks like a neat game. There was a similar game for the Genesis called &lt;a href=&quot;http://www.sega-16.com/review_page.php?id=471&amp;title=Junction&quot;&gt;Junction &lt;/a&gt;that had you pilot an armadillo around the edges of the tile maze to complete levels, similar to &lt;a href=&quot;http://en.wikipedia.org/wiki/Locomotion_(arcade_game)&quot;&gt;Locomotion&lt;/a&gt; which might predate Zenji by a couple of years. The variations on the core mechanics are really interesting, I think: Sliding or rotating? Completing a network or guiding an actor to a goal (or goals)? Enemies or no?</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594732</guid>
		<pubDate>Fri, 05 Jun 2009 23:45:25 -0800</pubDate>
		<dc:creator>boo_radley</dc:creator>
	</item>	<item>
		<title>By: JHarris</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2594801</link>	
		<description>I have completed Junction, but I don&apos;t think it&apos;s really the same kind of thing.  Junction is about shifting tiles containing tracks to keep a moving entity going, while Zenji is about moving an entity who is capable of rotating the tile he&apos;s in.  (And Net and Colorshift have no entity at all, and any tile can be moved at any time.)

Locomotion/Junction are one of those types of games that crops up from time to time.  The earliest example I&apos;m aware of the sliding tracks would be either an Intellivision game called Happy Trails (written up in &lt;i&gt;Electronic Games&lt;/i&gt; back in the day) or an Atari prototype arcade unit called Qwak (which, just to confuse things more, is otherwise unrelated to Atari&apos;s early Qwak light gun game).</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2594801</guid>
		<pubDate>Sat, 06 Jun 2009 03:14:20 -0800</pubDate>
		<dc:creator>JHarris</dc:creator>
	</item>	<item>
		<title>By: eye of newt</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2595383</link>	
		<description>All the games on this site immediately crash Firefox on my Linux machine.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2595383</guid>
		<pubDate>Sat, 06 Jun 2009 18:44:51 -0800</pubDate>
		<dc:creator>eye of newt</dc:creator>
	</item>	<item>
		<title>By: eye of newt</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2595391</link>	
		<description>However, it worked fine from &lt;a href=&quot;http://www.redtowergames.com/play/colourshift&quot;&gt;here&lt;/a&gt;.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2595391</guid>
		<pubDate>Sat, 06 Jun 2009 18:52:54 -0800</pubDate>
		<dc:creator>eye of newt</dc:creator>
	</item>	<item>
		<title>By: Michael Roberts</title>
		<link>http://www.metafilter.com/82226/Colorshift-a-flash-game#2616011</link>	
		<description>I&apos;m up to level 80; this is just the right combination of tricky and mindless/obsessive for me.</description>
		<guid isPermaLink="false">comment:www.metafilter.com,2009:site.82226-2616011</guid>
		<pubDate>Sun, 21 Jun 2009 20:16:18 -0800</pubDate>
		<dc:creator>Michael Roberts</dc:creator>
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