Have you noticed like any kind of trends in indie games like that, or any idea why things are coming about the way they are? Do you think about that kind of stuff?This is exactly one of those 'doodles' that he's talking about, and I love them. There needs to be a word for them. They're basically poems written in flash.
DY: How do I want to put it? It's interesting because I feel like there's sort of this idea that you can have games that are almost like the equivalent of sketches in drawing, or something like that. I think it's the result of tools getting better and more freely available, that you can actually doodle with a game, in a sense. I think that's part of it. And also just being able to put something up, sites like Kongregate, Newgrounds...
TIGSource.
DY: ...TIGSource, and IndieGames.com, which are promoting these games. All these things just enable people to essentially doodle game ideas.
Kind of games vignettes.
DY: Yeah, yeah. These games, they're almost like prototypes that are a little more complete and polished. And I think for sure they deserve to be recognized alongside what I guess you might call "fuller" game experiences.
I think that the direct result of people being able to do these sort of sketches with games is that you can touch on sort of raw emotional feeling, and stuff like that. Try to just hit a nerve that's hard to hit if you're working on a game for months as opposed to weeks or days.
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posted by roll truck roll at 7:58 PM on December 21, 2009