I made a mistake. Not just assuming “There’s no way Blizzard can be that dumb.” I thought LAN was about piracy. If piracy was the concern, it wouldn’t make sense to pass up internet-authenticated LAN. But piracy is an easy target. Especially when the real reason is a laughingstock in the Western World. Already discussed it in detail: The elimination of LAN creates a world where Blizzard is the unquestioned overlord of “Starcraft II: The Sport”. Read the Terms of Service lately?I wasn't really sure about that, but then I read this article, which I found linked in the comments. Then I realized that I really don't care anymore whether Blizz is trying to curb piracy, or whether they're just trying to guarantee themselves a big fat slice of the revenue stream derived from professional gaming in Korea. I just want to play SC2 a couple nights a week with my friends, man. Is that so much to ask at this point? My head hurts.
“You agree that you will not, under any circumstances…use the Service for any “e-sports” or group competition sponsored, promoted or facilitated by any commercial or non-profit entity without Blizzard’s prior written consent;” – Starcraft II Battle.net Terms of Use, Current as of May 28th
Want to run a major Starcraft II tournament? Hope you got money. Blizzard wants a cut. Yeah, Blizzard isn’t tossing lawyers at your college tournament. And why bother? Saw what happened at the University of Central Florida? Where 100 gamers showed up for a tournament and found out Battle.net could only handle twelve university network users at once? And then Battle.net crashed during the round of sixteen and threw the legitimacy of the event into question? Blizzard isn’t worried. The company set up the system so you can’t compete with them. It just sells the message: “Thanks for making Starcraft a spectator sport, fans. Now fuck off.“
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posted by GenjiandProust at 6:08 PM on June 9, 2010