That's so wrong that they have to wait for Apple's approval to submit iPhone bug fixes. The buzz around a game could dissipate; meanwhile people are having bad experiences. posted by bitslayer at 10:31 AM on August 5, 2010
Oooh. Can't wait to get home and try this out. I love this sort of game. posted by brundlefly at 10:55 AM on August 5, 2010
A developer can get a priority submission for bug fixes, but the fact that it still needs Apple approval is a feature of the iTunes Store. posted by cjorgensen at 11:01 AM on August 5, 2010
bitslayer: “The buzz around a game could dissipate; meanwhile people are having bad experiences.”
Er – really? Or is it possible that people might just play this... on their computers? Since it's free that way anyway? posted by koeselitz at 11:02 AM on August 5, 2010
Anyway, thanks - this looks like fun, I'm looking forward to trying it. posted by koeselitz at 11:03 AM on August 5, 2010
The pixel art graphics are incredible. I was looking at their screenshot of the underwater scene, with the cube-based structures in the background...and those cubes have edge highlights! Amazing stuff. posted by circular at 11:40 AM on August 5, 2010
Damn... the production values on the music and graphics are insane for a free game. This is like the absolute height of 2D platforming in terms of production. posted by codacorolla at 6:05 PM on August 5, 2010
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posted by bitslayer at 10:31 AM on August 5, 2010