The backstory of Entropia Universe is that of a distant science-fiction future. The specific settings vary a little bit on each planet. On Planet Calypso participants assume the roles of colonists who must develop the untamed planet of Calypso and explore its two continents, Eudoria and Amethera. Populated with fierce and dangerous creatures, the perilous wilderness on Calypso is also rich in minerals and ore, both of which can potentially be a source of income for would-be colonists.In other words, Planet Michael will be one corner of "the first virtual universe with a real cash economy" (which is already online with two functional planets and five others, including PM, on the way). Planet Calypso. Rocktropia. Looks like both of those are also music-oriented, to some degree.
There are two space stations in orbit over Calypso - CND & CP (Club NEVERDIE & Crystal Palace). In order to travel to them, players either need to own a hangar which contains a working spaceship, or alternatively, players can pay other participants acting as pilots to fly them there. As of 2009 all pilot services are disabled, so temporary teleports to and from the space stations are being provided for a fee of 25 PED.
The outposts, cities, and auction posts on the planet serve as trading hubs where virtual items such as tools, weapons, and minerals are bought and sold by colonists. The wide range of professions available to colonists makes the accumulation of skills and resources a lively business. The cities also serve as social and cultural connection points for the colonist community. Some colonists on a rare occasion participate in the project only socially without engaging in business, such as beggars and priests of Lootius.
« Older When a thief stole a backpack and a GPS unit from ... | He showed that the Royal Mail ... Newer »
This thread has been archived and is closed to new comments
+3 Dexterity
Many sequins
Grants Levitation
posted by theodolite at 7:51 AM on September 21, 2010