ToEE is slightly newer than the first Neverwinter Nights which I enjoyed but never finished*; how do the two compare?ToEE is, to my mind, the most faithful adaptation of D&D 3.5 to a computer game. Combat is turn based and plays out on an isometric 2D field. Placement of spells, movement and tactical combat with attacks of opportunity, casting on the defensive, and tumbling maps very easily to playing the game on miniatures. It's set in Greyhawk and so has all of the classic Gygaxian quirks of that world. It just feels more like D&D to me than NWN, which is more of a D&D/action game hybrid. Without mods, however, it's a fairly limited: You can only go up to level 10. The only options available to you as a player are what are outlined in the core books. The encounters in the game are fixed, with only a few randomized encounters to be found ont he overland map.
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*vanishes from known existence*
posted by The Whelk at 8:53 AM on October 17, 2010 [6 favorites]