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from
mefi
Among industrialized nations,
Japan has a pretty low rate of violent crime, a relatively high number of police, and a virtually non-existent acquittal rate. Yet, somehow
the Yakuza persists.
posted to MetaFilter by absalom
at 4:45 PM on May 12, 2008
(58 comments)
Goodbye everyone, Since there has been discussion regarding whether or not my posts to this community are relevant, I have decided to no longer post here. I've enjoyed my time here...meeting a lot of you, but I simply find this community's rules too restrictive, and since I write what I feel, without regard to content (Is it sexist? Is it parental? Is it political? Is it, God forbid, all three??), this community will only end up stifling my originality, and I have no intentions of letting myself be censored in this way. i hope you fall off your soap box someday and bust your ass.
i'm out of here. i am not sad about it either.
posted to MetaFilter by absalom
at 7:34 PM on May 7, 2007
(120 comments)
If you have a lot of time on your hands and a deep love for animation and LEDs, you might put together something like
this.
[via]
posted to MetaFilter by absalom
at 8:14 PM on August 4, 2006
(17 comments)
When it comes to collaborative art projects, the internet is
kind of a mixed bag. Now with
TheBroth, that bag gets a whole lot mixier.
posted to MetaFilter by absalom
at 5:27 PM on July 5, 2006
(11 comments)
Of the few memories I still have of childhood,
Ed Emberley is tops among them. Though I am to this day a miserable artist, his
drawing books were staples of my young life. And I always thought he was my little secret. [via
BoingBoing]
posted to MetaFilter by absalom
at 12:50 PM on January 29, 2005
(15 comments)
Cartography is a skill pretty much taken for granted now, but it
wasn't always
so. Accurate maps were once prized state secrets, laborious efforts that cost a fortune and took years (or even decades) to complete.
How things have changed. (Yours now,
$110) It took almost 500 years to map North America, but it's only taken one tenth of that to map just everything else. In the last 50 years, we've been able to create acurate atlases of
two planets and
one moon (with a
second in the works). Actually,
we've done a lot more than that. We're actually running out of things to map.
Maybe Not.
posted to MetaFilter by absalom
at 5:51 PM on January 27, 2005
(17 comments)
NASA's Chandra X-Ray Observatory
recently detected [reg required] the largest explosion ever detected in the universe: an eruption releasing the energy of hundreds of millions of
gamma ray bursts. Just to put it in perspective, a single
GRB releases enough radiation to
wipe out just about everything human beings would require for survival in a 1000 light year radius. (The Milky Way spans ~100,000 light years, while the
United Federation of Planets spans about 8,000). Arthur C. Clarke has gone so far as suggesting that GRBs might be one of the reasons for Extra-Terrestrial silence:
Gamma Ray Bursts are so large and inescapable, a single one would wipe out even an enormous galactic empire. Makes
killer asteroids seem downright
quaint.
posted to MetaFilter by absalom
at 5:10 PM on January 8, 2005
(24 comments)
Adventure - based on the classic text game of the
same name - was the first game ever to contain an easter egg.
It seems laughably primitive these days, but when it first hit shelves, Adventure was a programming masterpiece. The
text version of Adventure (by Willie Crowther and Don Woods) required hundreds of KB and a mainframe computer to operate, so much that Atari brass told
Warren Robinett not to even bother with a 2600 version.
He did anyway, and the results are near legendary. The 2600 version of Adventure went on to sell over a million copies at $25 a pop. For his effort Robinett recieved absolutely nothing beyond his $22,000/year salary.
Play the 2600 Adventure. (Flash) If you're one of those who requires some eye candy, why not download the
Quake 3 Adventure Map, instead?
posted to MetaFilter by absalom
at 9:42 AM on January 7, 2005
(41 comments)
HBO's Deadwood
is quite possibly the best television show ever produced. Not only is it amazingly gripping stuff, it's also meticulously researched. (Pretty easy to do when the
entire city is a registered
historic landmark.)
Sure, we all know that
Wild Bill and
Calamity Jane were real people. As it turns out, though, almost
every main character in the show (and many minor ones) had a real life counterpart, as did many of the
events.
Deadwood notables
EB Farnum,
Reverend H W Smith,
Seth Bullock and his partner
Sol Star,
Colorado Charlie Utter,
Al Swerengen with his Gem Saloon, and the crosseyed gambler
Jack McCall all lived and breathed in one of America's most storied cities.
posted to MetaFilter by absalom
at 10:18 AM on December 10, 2004
(82 comments)