'A Tale in the Desert'
July 16, 2002 2:30 PM   Subscribe

'A Tale in the Desert' seems to be shaping up into a rather interesting game. Not just another MMORPG, it's based upon the ancient Egyptian 'Seven Disciplines of Man'. From the FAQ:
It contains no combat: no monsters, no player-killers, no swords or armor. Your character advances by completing, participating in, or leading large projects. Negotiation and politics play a very large role. The game has a plot that unfolds in response to player actions, and when the story is over, the game ends.
posted by GriffX (1 comment total)
 
The whole "constant worry about getting killed unfairly by a h4x0r" angle is what's kept me out of online gaming thus far. This is something I could get behind--competitive, but not combative.
posted by Prospero at 9:27 PM on July 16, 2002


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