Crafting can be great. But beware: crafting can also go spectacularly wrong. Fortunately for the benefit of those of us who might become so proud of having made something, anything, all by ourselves, that we are oblivious that the result is an aesthetic travesty, there are websites making a valiant attempt to document the legion of ways in which crafting can get totally out of hand. Before you pick up those needles or scissors or fire up the kiln or soldering iron, check out: Glitter Gone Bad; Handmade Gone Wrong; What Not To Craft, Homemade Hilarity; and Kraftomatic. The sturdy souls at CraftFail(previously) deserve special credit for documenting their own crafting mishaps, and Regretsy(also previously) and Etsy WTF will help you choose wisely from among Etsy’s hand-crafted wares. [more inside] posted by orange swan at 10:13 AM PST - 65 comments
Doug Rushkoff throws down the gauntlet in his “Radical Abundance” speech at the O’Reilly Web 2.0 conference. Some highlights of the speech: “The only real possible competition to Google and their economy of faux openness would be peer-to-peer exchange.”
“As a result of all this freedom the abundance of genuine creative output is declining. We are actually getting the scarce market place demanded by our currency legacy system. The same way the early Renaissance got a scarcity by killing off half the people with the plague.”
1: The development of a digital culture that actually respects the labor of individuals.
2: The creation of new modes of currency based in abundance rather than scarcity. posted by joetrip at 4:17 AM PST - 113 comments