It's...so...FRUSTRATING
November 25, 2006 2:28 PM   Subscribe

Can you get to seven in this puzzle using clues hidden in the text, images, HTML and CSS? If you can get to the seventh page, can you get to fourteen? How about get to 28?
posted by Captaintripps (15 comments total) 8 users marked this as a favorite
 
This reminds me a lot of antiriddle. Which is a good thing.
posted by quin at 2:51 PM on November 25, 2006


The first few were reasonable, but I have no idea what to do with the videogame screencaps.
posted by gleuschk at 2:57 PM on November 25, 2006


nope. i concede.
posted by facetious at 3:30 PM on November 25, 2006


My wife recently turned me on to weffriddles. I'm on level 28. This looks like it might be a good alternative when I get stuck. Now I'll never get anything done.
posted by JT at 3:49 PM on November 25, 2006


On the first link, I got to the second one, realized what I had to do and kind of groaned, decided not to do it, then changed my mind. Then I got to the third one, realized what I had to do, and decided not to do it. I don't think I'm going to change my mind this time.

Maybe the later ones require critical thinking, but the 2nd and 3rd felt a lot more like busy work.

The second link seems cooler (riddles instead of busy work). It probably requires too much critical thinking for me right now, but in a good way.
posted by pinespree at 3:59 PM on November 25, 2006


gleuschk: yep, that one's got me stuck as well.

And I feel like I'm. So. Close.

Arrgh.
posted by quin at 4:14 PM on November 25, 2006


Every time I see one of these puzzles, I get the distinct impression that it is a lot more fun making them than solving them.
posted by caution live frogs at 4:52 PM on November 25, 2006


"Every time I see one of these puzzles, I get the distinct impression that it is a lot more fun making them than solving them."

It most definitely is.
posted by wigu at 5:14 PM on November 25, 2006


I gots nothing. Hell, I don't even get it.
posted by winks007 at 5:54 PM on November 25, 2006


I posted a similar thing a while back.
posted by ChasFile at 9:34 PM on November 25, 2006


I'm stuck on #4 as well, the screen caps. The first one was just obvious, the second two kind of felt like work but I liked it.

My favorite online puzzle-type game of all time is still laser though. Definitely requires more brain power than your average puzzler, especially near the end.
posted by cj_ at 8:45 AM on November 26, 2006


cj_: thanks. That laser game is awesome.
posted by forwebsites at 3:00 PM on November 27, 2006


Hints for #4, in rot13:

Unir lbh ybbxrq ng gur fbhepr? Gur pyhr vf nqqerffrq gb gur grkg. Vs lbh'ir gevrq gung nyernql, gel ybbxvat zber pybfryl ng gur jebat nafjref.

I just like to be cryptically helpful.
posted by skoosh at 6:28 PM on November 27, 2006


Thanks for the post. Since my career and other interests have pulled me away from the large chunks of time I used to spend playing video games, it's nice to have a puzzle to work on, mull over, and check back into every now and then.

The error screen on the modenstudios.com page reminds me of a more abrupt version of the "it's getting daaaarker" warning on Cave of the Word Wizard.

First post!
posted by asuprenant at 11:38 AM on November 28, 2006


No idea about step two. Is this something only Americans understand?
I've tried dc.html, washington.html

> I got to the second one, realized what I had to do and kind
> of groaned, decided not to do it, then changed my mind.
> Then I got to the third one, realized what I had to do, and
> decided not to do it. I don't think I'm going to change my
> mind this time.
> Maybe the later ones require critical thinking, but the 2nd
> and 3rd felt a lot more like busy work.

What kind of busy work???
What is it I'm missing here?
posted by Shen at 4:10 AM on December 3, 2006


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