<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
     xmlns:admin="http://webns.net/mvcb/"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
	<channel>
	<title>MetaFilter posts tagged with 22cans</title>
	<link>http://www.metafilter.com/tags/22cans</link>
	<description>Posts tagged with '22cans' at MetaFilter.</description>
	<pubDate>Wed, 07 Nov 2012 01:20:09 -0800</pubDate> <lastBuildDate>Wed, 07 Nov 2012 01:20:09 -0800</lastBuildDate>

	<language>en-us</language>
	<docs>http://blogs.law.harvard.edu/tech/rss</docs>
	<ttl>60</ttl>
	<item>
		<title>No, not the rover...</title>
		<link>http://www.metafilter.com/121605/No%2Dnot%2Dthe%2Drover</link>
		<description> &quot;Curiosity &#8211; what&#8217;s inside the cube&quot; is the first experiment out of Peter Molyneux-headed game studio 22cans.  &quot;Something amazing is hidden in the cube but only one player will be fortunate to discover what it is.&quot; You can get crackin&apos; at the cube for free from the &lt;a href=&quot;https://itunes.apple.com/us/app/curiosity-whats-inside-cube/id557549271&quot;&gt;iTunes App store&lt;/a&gt; or &lt;a href=&quot;https://play.google.com/store/apps/details?id=com.pm22cans.curiosity&quot;&gt;Google Play&lt;/a&gt;. The virtual cube is constructed of hundreds of millions of &quot;cubelets&quot;. Everyone is working off of the same cube and the initial black outer face has been nearly completely chipped away in just the first day revealing the next face: green. (Chipping on which cannot begin until all black cubelets are cleared.) The game is soothing, in a way. Strike the cubes in a consistent, but quick way, without misses, and watch as you build a multiplier. Accrue coins so that you can &quot;rent&quot; larger pick axes to clear more cubelets. 

It looks like we&apos;re a long way from the center, though presumably it will accelerate as the cube gets smaller and more people attain larger pick-axes. &lt;a href=&quot;http://kotaku.com/5958267/too-many-curious-cats-seem-to-be-killing-the-curiosity-cube&quot;&gt;Their servers are getting crushed right now, though, so it may take even longer.&lt;/a&gt; </description>
		<guid isPermaLink="false">tag:metafilter.com,2012:site.121605</guid>
		<pubDate>Wed, 07 Nov 2012 01:20:09 -0800</pubDate>
		<category>22cans</category>
		<category>curiosity</category>
		<category>experimentalgaming</category>
		<category>games</category>
		<category>molyneux</category>
		<dc:creator>disillusioned</dc:creator>
	</item>
      <item>
		<title>&quot;How will this person prove it?&quot;</title>
		<link>http://www.metafilter.com/116738/How%2Dwill%2Dthis%2Dperson%2Dprove%2Dit</link>
		<description> In a few weeks, Peter Molyneux (Fable, Black &amp;amp; White) will launch the first of 22 gaming/social media experiments. &lt;a href=&quot;http://www.newscientist.com/article/mg21428684.200-the-ai-game-that-knows-you-better-than-anyone.html&quot;&gt;Curiosity&lt;/a&gt; will have one winner, with DLC available for up to &amp;#0163;50,000.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2012:site.116738</guid>
		<pubDate>Thu, 07 Jun 2012 19:27:25 -0800</pubDate>
		<category>22cans</category>
		<category>curiosity</category>
		<category>DLC</category>
		<category>Gaming</category>
		<category>molyneux</category>
		<category>petermolyneux</category>
		<category>socialmedia</category>
		<dc:creator>yellowbinder</dc:creator>
	</item>
      
	</channel>
</rss>


