13 posts tagged with 3d and game. (View popular tags)
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Nazis. I hate these guys.

Bethesda marks the 20th Anniversary of Wolfenstein 3D -- the pioneer 3D first person shooter -- by releasing a free-to-play browser version of the game. Blow some Nazis away with the director's commentary from John Carmack running in the background, or go old-school and drench the walls in blood and gore. (Unless you live in Germany where the game is illegal.) Via. [more inside]
posted by zarq on May 10, 2012 - 55 comments

 

I got the whole world in my hands...

The official Google Earth plugin is one free download that makes all sorts of cool stuff possible in your browser. There's a full screen version of the program (complete with underwater views and 3D buildings) which can be searched by entering queries at the end of the URL. There's a framed version with support for layers, historical imagery, day/night cycles, and the Google Sky starmap. Less useful but more fun are Google's collection of "experiments" demonstrating the possibilities of the Earth API, including a "Geo Whiz" geography quiz, an antipode locater, a 3D first-person view of San Francisco, a virtual route-follower, and MONSTER MILKTRUCK!, a crazy fun driving simulator that lets you careen a virtual milk truck through the Googleplex campus, ricochet off the Himalayas, or explore any other place you care to name. Lots more can be found in the Google Earth Gallery -- highlights include a look at mountaintop removal mining, a real-time flight tracker, a guide to trails and outdoor recreation, a 360 panorama catalog, geotagged Panoramio photos, and the comprehensive crowdsourced Google Earth Community Layer. And while it's too large to view online, don't miss loading the Metafilter user location map into a desktop version of Google Earth! [more inside]
posted by Rhaomi on Jun 9, 2011 - 15 comments

Gamers Are Credit To Team!

Today's issue of Nature contains a paper with a rather unusual author list. Read past the standard collection of academics, and the final author credited is... the FoldIt multiplayer online gaming community. Even though most of them had no biochemistry experience, the human players of FoldIt turned out to be better at identifying three-dimensional protein structure patterns than the algorithms of Rosetta@Home. (Previously on MeFi)
posted by zarq on Aug 5, 2010 - 12 comments

Virtual Archaeology: Active Worlds Turns 15

Fifteen years ago this week, programmer Ron Britvich launched version 1.0 of Active Worlds. Started as an autonomous project of Worlds, Inc. (a spinoff of educational gamesmaker Knowledge Adventure), Active Worlds was one of the first and most ambitious attempts to create a 3D virtual community on the web. Built on the architecture of Britvich's Worlds Chat beta, Active Worlds debuted in the form of Alphaworld, a sunny green infinite plane open to public building. In its opening years Alphaworld experienced a land rush of construction, resulting in an anarchic starfish sprawl larger than the state of California. A sister company, Circle of Fire, was soon founded to craft additional themed hubs, and once individual ownership of worlds became possible the AW community spawned a veritable universe of hundreds of worlds. Although the company has seen its ups and downs since those heady times and its fortunes have slowly dwindled, the Active Worlds platform survives to this day. Look inside for a simple guide on how to log in to the (free) service, rundowns of the best worlds, links to essays analyzing the program's legacy, and other content summing up its venerable community. [more inside]
posted by Rhaomi on Jul 4, 2010 - 18 comments

Tiny & Big

Tiny & Big. Help Tiny recover his grandfather's magical underpants of teleportation stolen by the nefarious Big. A demo for a 3D physics puzzler involving a cutting laser and grappling hook. Youtube preview. Available for OSX (10.5), Windows, & Linux (32bit, 64bit).
posted by juv3nal on Mar 12, 2010 - 18 comments

you fly around, shoot some stuff, collect some other stuff OMG IT'S FULL OF STARS

Polynomial (yt) is a 3D space shooter with mathematically generated fractal scenery and models by Dmytry Lavrov with demos available for Linux, (Intel) OSX, & Windows. (via)
posted by juv3nal on Jun 23, 2009 - 35 comments

It has 'meta' in the name, so it's good, right?

Metaplace Raph Koster's customisable, isometric, browser-based 3d environment has now entered open beta. caveats: Registration required, some Beta flakiness (previously)
posted by Sparx on May 17, 2009 - 16 comments

The Graveyard

The Graveyard: Walk through the graveyard. Sit for a spell. Walk back out again. [via Jay Is Games] [more inside]
posted by brundlefly on Mar 22, 2008 - 15 comments

Math is congruent with fun!

You have spacial skills. Apply them in Building Houses 2, on mathsnet.net. Or freestyle in Building Houses 1. Or at night! Oh and also there's like a hundred more puzzles over there too. Some java required.
posted by cortex on Apr 12, 2007 - 66 comments

Rekkaturvat

Rekkaturvat: You've already pushed a hapless dummy down the stairs. Now you can see what happens when that same guy gets behind the wheel - or at least inside the cab - of a truck speeding toward a wall. Scant on documentation, but not hard to figure out (the 1 and 2 sliders control the position of two ramps). Anyone find a good technique for a high score? (2 MB Windows .exe)
posted by wanderingmind on Aug 3, 2003 - 51 comments

FFF - 3D Chess

Fancy 3D Chess, pinball or crosswords? It's all just more of that Friday Flash Fun!
posted by twine42 on Mar 21, 2003 - 9 comments

Some Friday Fun

Some Friday Fun "Banja is destined for everyone. Here, it is not a question of conquering, but of evolving within a whole way of life and of discovering its mysteries." Not a game for the bandwidth-challenged, unless you're REALLY patient.
posted by TheFarSeid on Oct 25, 2002 - 13 comments

The next wave in Filmmaking?

The next wave in Filmmaking? This summer, the Academy of Machinima Arts & Sciences, along with NVIDIA, will hold the world's first Machinima Film Festival on August 17th in Mesquite, Texas.

Machinima is, simply stated, filmmaking within a real-time virtual 3D environment. In an expanded definition, it is the convergence of filmmaking, animation & game development. Machinima is a very cost- & time-efficient way to produce films.
posted by lilboo on Jul 12, 2002 - 11 comments

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