Wish you could make games but have no idea how you'd get started? Have you never coded a day in your life and feel overwhelmed trying to teach yourself? Can't draw anything beyond stick figures? Overwhelmed and don't know what questions to even ask? You're in luck! Sortingh.at is a tool that will give you personalized resources to help you get started making your first game, custom tailored to what you're actually making. (h/t)
The Physics of Light and Rendering is a talk given at QuakeCon 2013 by John Carmack, co-creator of Doom, Quake, and many other games at id Software and beyond. It provides a detailed but surprisingly understandable history of 3D rendering techniques, their advantages and tradeoffs, and how they have been used in games and movies. (SLYT, 1:32:01, via)
Naya's Quest is the new game from Terry Cavanagh. It looks like a simple isometric-view platformer but every level (once the game proper starts) is essentially an optical illusion. It will do your head in. In the best possible way. [more inside]
WebGL, the 3D technology that's associated with HTML5, continues to make giant strides in diverse areas:
Exploration of human anatomy: Zygote Body, released yesterday, and BioDigital Human, the successors to Google Body (previously)
World Visualisation: WebGL Earth, Nokia's 3D Map of the entire earth (previously). WorldWeather and The WebGL Globe, a Google project that displays all kinds of data. Also: Where Does My Tweet Go?
Games: browser ports of Team Fortess 2, Quake 3 and Rage (a developer’s diary). SkidRacer, an entire game in WebGL. Mini Mass Effect (not yet playable, sadly).
Tools: 3Notes.js, a visual scene editor. Developer documentation. More resources.
Flash Java Fun - 'Building Houses With Side Views' Entertaining Java game/exercise/doodad. [more inside]
"Somewhere on the planet are ten-year-olds who, someday, will be the first people to set foot on Mars" 300 scientists and space-experts contributed to what's billed as "a realistic vision of the first Human Mission to Mars" -- Race to Mars. Discovery Channel Canada used Hollywood special effects, but for added realism rather than ray-guns and aliens. On the website, you can argue about whether they got it right. www.racetomars.ca
JDoom. Get this. It's a patch for Doom that allows for 3D acceleration, dynamic lighting, free mouse looking, and remapping keys. Works with ANY version of Doom. Simply Unzip the file [737k] into your Doom dir and run JDoom.bat (for OpenGL mode). It also supports D3D (I'll explain inside). Some screenshots: 1 2 3. Doom shareware is available here.