Earth, 2147. The legacy of the Metal Wars, where man fought machines—and machines won. Bio-Dreads — monstrous creations that hunt down human survivors... and digitize them!
In 1987, before he created Babylon 5, J. Michael Straczynski was a writer for Captain Power and the Soldiers of the Future
, a live-action sci-fi show for kids. 24 episodes were produced. Straczynski wrote or co-wrote 14 of them, including multi-episode plot arcs. A line of interactive toys
brought the battle into kids’ living rooms, and Captain Power
was also one of the very first shows on television to feature computer animation in every episode. But in an attempt to appeal to both children and the adults who watched with them, the campy show included some concepts and scenes critics deemed too violent for children and lasted only a single season in syndication. The full run of the show has now been uploaded to Youtube. [more inside]
posted by zarq
on Apr 1, 2012 -
I catch a lot of flak over my description of the years 1974 to 1983 as the Golden Age of roleplaying games, much of it based on a misunderstanding of my original point, namely that, after this period, tabletop RPGs would never again command the same degree of broad cultural significance that they did during this time. A good illustration of my point is this odd product, from wargames publisher SPI: Dallas: The Television Role-Playing Game. Published in 1980, the same year as the company's more well known foray into roleplaying, DragonQuest, Dallas was designed by none other than James F. Dunnigan, famous as (among many things) the designer of the classic wargames Jutland and PanzerBlitz. [more inside]
posted by Trurl
on Feb 29, 2012 -
is a pretty amazing site. Much of the popularity of the old c64 was in its wide array of games and this site offers a way to play most of the popular ones all in your browser (in java). Waste time today by reliving those old early 80s memories.
posted by mathowie
on Jan 23, 2006 -
A Scranton, PA man is auctioning
250,000 pieces of software mostly games from the 80s and early 90s composed
of around 20,000 unique titles
(2MB Excel Spreadsheet) for $250,000. He says its the worlds biggest collection and many games are rare and in demand
. You will need trucks and warehouse. If anyone can afford to sit on these for a few decades untill the 80s generation gets old and nostalgic it could be the Schoyen
of early computer gameing software.
posted by stbalbach
on Sep 8, 2002 -