Released today on Steam, Gone Home has garnered praise for its deeply affecting narrative, stripped-down design and a unique aesthetic steeped in 90's nostalgia and riot grrl culture. "When I played Gone Home I had the stunning realization that there could be a game for me. Someone can make a game for me." -Leigh Alexander. "It’s touching, unsettling, deeply honest, and enormously compassionate. -Rock, Paper, Shotgun. "Gone Home is an epic story, but its definition of epic is far removed from how we usually talk about scope and drama in games. It’s epic, personal and revelatory to the people involved, and that’s why it’s so special." -Giant Bomb. Polygon's 10/10 review. How Gone Home's design constraints lead to a powerful story. The Fullbright Company's Journey Home.
Skinemax is Koyaanisqatsi for a generation raised on late night television and B-movie VHS tapes. It's long form entertainment for short attention spans. An hour long VJ odyssey, it will move your body and warp your mind. A nostalgic look back at a half remembered childhood growing up in the 80s and early 90s, Skinemax takes a close look at the culture of that era. The images that motivated, delighted, and terrified us on the silver screen, set to propulsive modern music that pines for a simpler time.
The incredibly influential and loved music show 120 Minutes returns, with Matt Pinfield returning as host. The MTV2 premiere happens later this year, while the web version 120 Seconds debuts today. [more inside]