The harsh environments of our neighboring planets will require proper attire, with 3D-printed, biological fashions that, in the words of the designer Neri Oxman, "blur the boundary between the environment and ourselves." Oxman's other recent work explores similar lines of utility with her organic, post-industrial aesthetic: some of it disturbing and some sublime.
The pointe shoe in ballet is a piece of technology critical to the performance of dance. While mechanically tough, its design is simple and flexible enough for personal modification and tailoring to the individual dancer's needs. Spanish artist Lesia Trubat has taken the pointe shoe into the 21st century, sewing in LilyPad Arduino controllers and sensors and integrating their operation with iOS, allowing the dancer to turn pressure and motion into a dynamic and novel expression of this centuries-old art form.
2015: The Year of Emoji Diversity - The Unicode Consortium has released a technical report detailing a new method for handling the representation of multi-ethnic groups in emoji that may work its way into Unicode 8.0 [more inside]
WYNC's Manoush Zomorodi investigates the gender gap in tech and computer science, and finds a number of people working towards bridging that gap, from childhood to university: completely restructuring a required computer science course to make it more welcoming to female university students, celebrating women in computing history (and recognizing that computer science wasn't so male-dominated, and making children's books and toys (even dollhouses!) for kids to explore programming concepts on their own. She also noticed that the majority of female computer science students in the US had grown up overseas - possibly because computer science isn't a common subject in American high schools. This is slated to change: a new AP Computer Science subject is in the works, with efforts to get 10,000 highly-trained computer science teachers in 10,000 high schools across the US. If you want to join Mindy Kaling in supporting young girls entering computer science, tech, and coding, there's a lot [more inside]
Kirlian photography techniques used to capture electrical discharges and made famous in parapsychology research are revisited in the Digital Ethereal project to manifest the ghosts of wireless networks.
"E-book backup is a physical, tangible, human readable copy of an electronically stored novel. The purchased contents of an e-book reader were easily photocopied and clip-bound to create a shelf-stable backup for the benefit of me, the book consumer." [more inside]
Tim Jenison had a theory that Joseph Vermeer had made used of particular lens technology to make his paintings almost photo-realistic. To test this, he recreated the setting of The Music Lesson from scratch, harpsichord and all, and even recreated the theorised lenses using 17th century tools. For someone who doesn't know how to paint, he sure did a good job.
In 2003, Andy "waxpancake" Baio created Upcoming, "a collaborative event calendar focused on interesting arts and tech events around the world, curated by its community. It surfaced weird and wonderful events that usually fell under the radar of traditional event listings from newspapers and local weeklies." In 2005, it was acquired by Yahoo!, who killed the site last April with little warning, and no way to back up events. Fortunately, the complete site was saved by the Internet Archive. But Upcoming isn't dead yet! Two months ago, Yahoo! offered to sell the domain back to Baio. And now, with a fully-funded kickstarter, he's planning on "rebuilding it for the modern era using tools and platforms that weren't available when it was first designed." Welcome to the brilliant life, stupid death, and improbable return of Upcoming.org. [more inside]
Following on the heels of Phonebloks, a Google/Motorola formed a design group called Project Ara. The Verge recently interviewed Paul Eremenko, the project lead, about progress made towards modularization of mobile phone components, overcoming engineering issues, and the group assigning itself an ambitious timetable to succeed in delivering a sellable product within two years, or disbanding.
The Nordic Society for Invention & Discovery has brought never-before-seen and totally exclusive technologies into the world, such as the Aaltopuck (an ice hockey puck modeled after Alvar Aalto's Savoy Vase), the Flower Shell (a shotgun shell that shoots seeds into the ground), the Wall of Sound (an 8000-watt iPod dock) and No More Woof (a device that wraps around your dog's head and translates his or her brain waves to computerized speech).
DevArt: An exhibition of art created with code - skywriting quadcopter drones programmed with c++, room dividers reimagined as 3D screens for psychedelic projections, using raspberry pi to rename WiFi networks as lines of poetry. They are collaborating with the Barbican in London for the Digital Revolution exhibition and are currently seeking an emerging creative coder to be funded to present at the exhibition alongside world-class interactive artists Zach Lieberman, Karsten Schmidt, and the duo of Varvara Guljajeva & Mar Canet.
Want to get away with not paying taxes but don't have the money to make your own offshore company in the Cayman Islands? Fret not - you can hijack an existing offshore company starting from the low low price of 99 cents! [more inside]
Take a stroll through French artist Vincent Fournier‘s [previously] gallery of animal photographs, and you’re likely to come across some creatures you’ve never seen before. Like, for instance, a jellyfish that is capable of electronically transmitting data across the Abyssal depths of the ocean. Or, perhaps, a scorpion that can perform semi-automated surgery on humans. “These creatures come from the future—an imagined future, based loosely on current research on synthetic biology and genetic engineering,” says Fournier, of his project Post-Natural History, a series of digitally-altered photos of animals that do not yet exist. “The idea is that these are living species, reprogrammed by mankind to better fit our environment as well as to adapt to new human desires.”
For over 17 years Furtherfield gallery, London, has been working in practices that bridge arts, technology, and social change. As its physical and online territories expand to include a new 'Commons' lab space curator, director and critic Marc Garrett reflects on the gallery's rich history, arguing that art from beyond the mainstream exhibits an ever burgeoning oppositional agency. [prev-iously]
The Eidophusikon, an early form of motion picture, is a theatrical technology developed by fine art painter and theatrical set designer Philip de Loutherbourg using sound, colored filters, mechanical works, light from newly invented Argand lamps, mirrors and more . It was first exhibited at his home in 1781, featuring five scenes of land and seascape. In recent years, recognition of this as an early chapter in cinema history has prompted several institutions to recreate the experience. Among the most successful is the 2005 storm at sea depicted in Eidophusikon Reimagined by the Australian National University.
Phonebloks suggests a different way for dealing with obsolescent hardware, through modular design on a common base
A six-minute documentary snippet discusses Kubrick's camera modifications for special, low-light f/0.7 Zeiss lenses used to film candlelit scenes in Barry Lyndon, now available to rent by aspiring filmmakers.
Art History explained using Gifs (related: The true story of an art history grad student explained via gifs)
Does anyone here speak art and tech? "Indeed, for a certain sort of hoodie-wearing entrepreneur more keen on trips to Tahoe than the Tate, the rules of the art world can seem especially opaque." No, they are two different cultures. "The traditional art world appears to be recognizing that it is going to need to collect some of this money to continue operating in the manner it has grown accustomed to. What it doesn’t seem to recognize is that it may be selling the wrong thing, a brand of social status that the technology culture is not interested in buying."
Romancing the drone: how America's flying robots are invading pop culture. Both real and unreal, drones are spreading silently through art and culture.
Don't try this at home (or do!) international artists who make extraordinary and poetic machines (via): homemade satellites , rainbow and tornado generators , particle accelerators , and electronic musical instruments. [more inside]
Does your icon need flogging? (also) Is your writing humdrum? Do your photos just show what you see [previously]? Want to see the world from a new angle, or put a better face on things? Julius can help. [some short videos] [more inside]
Prototypes are usually the missing links in the evolution of human technology, the dead-ends of ideas that give way to the refinement of the final physical product. Prototypes aren't just for Darth Vader. While the legal back and forth between Apple and Samsung continues, a treasure trove of prototype designs for Apple devices has been released to the public, showing insights into various design approaches and feature enhancements, including larger form-factor iPads with and without kickstands and landscape ports and iPhones that parody the Sony logo, show a different layout for camera elements, and look remarkably like fourth-generation models, as far back as 2005. On the other hand, some have made prototypes into the end goal itself, such as the folks at Dangerous Prototypes, a site which features a new open-source electronic hardware project each month. Some are just gratuitous fun, while others are a bit more practical, such as one project that recycles old Nokia displays and another that provides access to infrared signal, useful for hacking together remote controls for all sorts of IR-based devices. Other prototypes of tomorrow's technology are less concerned with shrinking down the guts of the invention itself, to make it disappear, but rather on how we interact with and integrate physical representations of these ideas into our daily lives. Above all else, prototypes are always forward-looking and are therefore inherently optimistic expressions of human creativity: Even children are getting into imagining the world of tomorrow.
Revisiting Cinefex - a nostalgia wormhole into the golden age of model work and practical effects and the odd piece of early CG via backissues of the quarterly magazine of motion picture visual effects. The latest issues covered touches on Young Sherlock Holmes's Stained glass knight - mainstream cinema’s first fully-rendered CG character created by Industrial Light & Magic's Pixar group.
Long before the David Cronenberg film (NSFW: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10), before even the publication of the novel, Harley Cokeliss directed Crash! (1, 2) - a short film adapted from the story in J.G. Ballard's The Atrocity Exhibition, starring Ballard himself and Gabrielle Drake (sister of Nick Drake). (previously) [more inside]
The Google Cultural Institute is the portal for an effort to digitally preserve and present vital historical information using the latest web technologies. Highlights include the World Wonders Project, a geographical tour of UNESCO Heritage sites; Google Art Project (previously), curating 50,000 years of human cultural expression; the Palace of Versailles in 3D and a digital archive of the Dead Sea Scrolls (previously)
She connected the discarded organ replacement machines together and had them 'breathe' in closed circuits. The machines of The Immortal keep each other alive through circulation of electrical impulses, oxygen and artificial blood.
This is a strange thing. This is a look, a style, a pattern that didn’t previously exist in the real world. It’s something that’s come out of digital.
"Above all, the New Aesthetic is telling the truth. There truly are many forms of imagery nowadays that are modern, and unique to this period. We’re surrounded by systems, devices and machineries generating heaps of raw graphic novelty. We built them, we programmed them, we set them loose for a variety of motives, but they do some unexpected and provocative things." Bruce Sterling (Previously) writes about the New Aesthetic movement in Wired magazine. [more inside]
Slam poet Marshall Soulful Jones performs "Touchscreen".
It's a ring-tone! It's place-based community art! Well, you don't have to choose any more. In Locally Toned, artist T. Foley sources sound in the wild to create hundreds of unique ringtones.
Are small theaters punching a ticket to oblivion? Radical changes in the traditional structure of the lab processing and exhibition sides of the film industry have been filling the lives of small theater operators with uncertainty and worry for the last few years. Will filmstock be the next Kodachrome? (And what will that mean for the future of film preservation?) [more inside]
The New Aesthetic For a while now, I’ve been collecting images and things that seem to approach a new aesthetic of the future, which sounds more portentous than I mean. What I mean is that we’ve got frustrated with the NASA extropianism space-future, the failure of jetpacks, and we need to see the technologies we actually have with a new wonder.
Head Tracking for iPad: Glasses-Free 3D Display - Jeremie Francone and Laurence Nigay of the Grenoble Informatics Laboratory track the user's head using an iPad's front facing camera, using the positional data to create the impression of depth without the use of specialized glasses [more inside]
Composer Samson Young leads an impromptu iPhone orchestra in one of his pattern sequencer compositions at the 2009 Hong Kong Biennale, and once more here at the Hong Kong Art Fair 2010.
Earlier this year, the BBC's Arena produced and aired an excellent documentary on Brian Eno entitled "Another Green World" containing "a series of conversations on science, art, systems analysis, producing and cybernetics". [more inside]
Triangulation Blog is done by industrial designer, art director Emilio Gomariz, and covers photography, art installations, product design, architecture, animation, technological and digital projects. Gomariz also does Base Times Height Divided By 2, an experimental, scientific and technologic extension of Triangulation Blog.
40 Things You Need to Know About the Next 40 Years For it's 40th anniversary issue, Smithsonian magazine asks experts in various fields for insights into our future and compiles a list of 40 predictions about the future of science, nature, the arts and technology. The feature essay is by President Obama, in which he explains why he's optimistic about America's future. (VIA) [more inside]
Tim Schwartz messes around with art, culture, and technology. Tim Schwartz makes cool stuff. He is getting some attention for unusual ideas ranging from hummer humping [previously] to comparative celebrity analysis. And he's got a really big monitor.
Museums build some pretty cool websites. To help people find them, use them, and give them props, the Museums and the Web conference has held an annual Best of the Web contest since 1997. This year's nominees are here. Just a sample: the MOMA on Bauhaus, the Center for New Media's Bracero History Archive, the Textile Museum of Canada's In Touch:Connecting Cloth, Culture, and Art, Perception Deception from The National Science and Technology Center of Australia, The Letters of Vincent Van Gogh from the Van Gogh Museum, the Smithsonian's Prehistoric Climate Change and Why it Matters Today, and more . If that doesn't wash out the remainder of your Friday, you can always dig into the past nominees.
The Joydick (NSFW) is a wearable haptic device for controlling video gameplay based on realtime male masturbation. Construction photographs.
The Free Art and Technology (F.A.T.) Lab is an organization dedicated to enriching the public domain through the research and development of creative technologies and media. You may know them from such projects as How to build a fake Google Street View car, public domain donor stickers, internet famous class, the first rap video to end with a download source code link, or their numerous firefox add-ons (such as China Channel, Tourettes Machine, or Back to the future). FAT members have been hard at work standardizing various open source graffiti-related software packages, including Graffiti Analysis, Laser Tag, Fat Tag Deluxe and EyeWriter [previously] to be GML (Graffiti Markup Language) compliant. Fuck Google. Fuck Twitter. FuckFlickr. Fuck SXSW. Fuck 3D. FAT Lab is Kanye shades for the open source movement.
ITP just had their winter show here’s a random sample of the works the students produced: Scratch & Sniff Screen by Alex Kauffmann. Collaborative storytelling from Daniel Tsadok and Eun Joo Lee in the form of Exquisite Corpse Drawing. Whisper Deck a new way of interacting with search from Craig Kapp. Face Fight, a fight with faces and joysticks from Greg Borenstein. Mental Block from Arturo Vidich, Eric Mika, Sofy Yuditskaya, which is an exploration of attention, mindfulness, and communication using dust shields and polarized lenses. VJing, not that kind, from Alejandro Miguel Justino Crawford. Current is a visualization of search and reporting trends(cooler and prettier than it sounds) from Zoe Fraade Blanar.
Basic Sounds is a blog of art and technology blending. Lots of enhanced photos, art installations, modern sculpture, and A/V performance. Modern, abstract, hi-tech, and surreal. Lots of shiny pretty things to look at while you digest. Monthly archives go back to 2003. Nothing NSFW on the main link but I did come across a smattering of NSFW images in the archives.
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