The Big Charade. Sounds like it's coming soon... from Jesse McKeown.
"With Christmas not far away, you may start seeing ads for video games that try to marry the VCR with traditional board games. Unhappily, that marriage more often resembles the bickering Lockhorns than the mild-mannered Nelsons. Here's a look at three of the games now
out in 1986." But that's only a snapshot of the dynamic world of VCR board games, which peaked in the early 1990s with the Atmosfear series, known as Nightmare in Australia, where the game series was a huge cross-media empire, bigger than "Crocodile" Dundee. Another significant game was Star Wars: The Interactive Video Board Game, if for no other reason that it is canon and expands the story of the second Death Star. There are less than 100 VCR board games, and the videos for many of them are currently online, with more game documents and details on Board Game Geeks. By the end of the 1990s, the VCR was on the way out, replaced by DVD board games. Let's browse the isles of toy stores past, thanks to the crowd-sourced nostalgia that is the internet. [more inside]
From the mid 40s to the mid 50s Coronet Instructional Films were always ready to provide social guidance for teenagers on subjects as diverse as dating, popularity, preparing for being drafted, and shyness, as well as to children on following the law, the value of quietness in school, and appreciating our parents. They also provided education on topics such as the connection between attitudes and health, what kind of people live in America, how to keep a job, supervising women workers, the nature of capitalism, and the plantation System in Southern life. Inside is an annotated collection of all 86 of the complete Coronet films in the Prelinger Archives as well as a few more. Its not like you had work to do or anything right? [more inside]