In an attempt to curb in-game harassment, online gaming communities have tried to develop a variety of workable solutions. One of the most prominent of these communities has been League of Legends (previously, previously), an extremely popular game that uses a virtual judiciary of gamers' peers, among other tactics, to identify problem players and mete out consequences. Two years ago, the tribunal drew public attention when it chose to expel a professional player from the game for a year (potentially ending his gaming career) for harassing other players. But is it working? Preliminary data indicates that the system is helping.
The role of the modern librarian, and other things. Interviewed by Erica Heilman, in which Jessamyn elaborates on librarians and libraries, the people they help, some of their needs, teaching tech and online skills in a rural community, and the balance of the online and the offline life. [more inside]
As part of an emerging online technologies project, the BBC set up Island Blogging in the early 2000s to allow residents of three groups of sparsely populated and often windswept Scottish islands (the Outer Hebrides or Western Isles, Argyll and Clyde Islands and the Northern Isles) to blog for free. As nearly all were on often unreliable dial-up, the service was simple and web-based, allowing comments (by anyone) and posts and pictures (blogging residents only). Moderation and rules were light; controversies were infrequent. [more inside]
FanBased: Inside Lil B's Ecstatic Cult A look at hip-hop oddball Lil B's sprawling BasedWorld community, home to some of contemporary music's most fiercely loyal, spirited, interconnected fans.
If your website is full of assholes, it's your fault. from Anil Dash. [more inside]
"...for the scientific community, the most critical organ of the incentive system is the cycle of credit."
Just how credible is Wikipedia? While some have tested this empirically, others have chosen more dubious methodology. For a site that gives no credit to its post authors, one wonders, why even bother?
Touch screen. Awesome graphics. Online community. No, I'm not talking about the latest handheld device to hit the market, I'm talking about Control Data's PLATO system. [more inside]
Collective* is the BBC's attempt to build an online community (or have a go at a simpler version of h2g2). Actually seems like an online version of The Guardian's 'The Guide' (mini what's on section which appears every Saturday). Overall it does feel a bit too processed. Should these things be so structured, or is it better that they develop naturally?
In defense of flamewars Bravest thing I’ve read all year. ‘Rules against all flaming favor politicians and passive-aggressives. These people are experts at sticking the knife in subtly. When the victim yells out in pain, the politician/passive-aggressive feigns innocence and claims he/she is the victim and the true victim is the aggressor.... ¶ Rules against all flaming discriminate against those whose communication skills are less developed. A brilliant writer can pillory an opponent without seeming to. A less-skilled victim of such an assault knows that he/she is being attacked, but can’t muster the same subtlety in response.... ¶ The worst thing you can do is to post something like “Please take your flames off list”... People flame on list because they feel that their reputations have been sullied publicly. Telling them to take it off list is just like telling them to shut up and take it’
"Ah, the vibrant interaction of electronic conversation. Isn't it beautiful? In a word: No." A pessimistic take on "community."
Blogger is the answer. Portals suck. "Community sites" suck. The always-excellent NUblog crew think Pyra has the answer -- communities of Bloggers focused on specific subject areas.