Life on Matinicus Island
: "Matinicus lies 23 miles out to sea, the most remote inhabited island on the Atlantic seaboard... one of a vast necklace of islands, more than 3,000 in all, spread out along the Maine coast as far north as the Bay of Fundy. A century ago, 200 or more of them were fishermen's communities; today, only 14 are inhabited year-round... Today, two years after putting a bullet into the neck of another lobsterman, in defense, he says, of his daughter, Vance Bunker is a pariah on the island: legally acquitted but privately unforgiven, widely but quietly reviled." (via longform)
posted by flex
on Oct 28, 2012 -
"Once universally praised for founder Brad Fitzpatrick’s open-source platform and commitment to a free userbase—he once vowed that LiveJournal would always have basic (non-paying or ad-supported) accounts—LiveJournal is known these days mostly for being popular in Russia (the Russian name for blogging is “LJ.”) and Singapore, and for housing gossip blog Oh No They Didn’t."
posted by rollick
on Sep 7, 2012 -
In Praise of Leisure
- "Imagine a world in which most people worked only 15 hours a week. They would be paid as much as, or even more than, they now are, because the fruits of their labor would be distributed more evenly across society. Leisure would occupy far more of their waking hours than work. It was exactly this prospect that John Maynard Keynes conjured up in a little essay published in 1930 called 'Economic Possibilities for Our Grandchildren
.' Its thesis was simple. As technological progress made possible an increase in the output of goods per hour worked, people would have to work less and less to satisfy their needs, until in the end they would have to work hardly at all... He thought this condition might be reached in about 100 years — that is, by 2030." (via
) [more inside]
posted by kliuless
on Jun 22, 2012 -
The Opposite of Loneliness
Graduating Yale senior Marina Keegan wrote a column for the commencement edition of the paper celebrating "tiny groups that make us feel loved and safe and part of something even on our loneliest nights when we stumble home to our computers — partner-less, tired, awake." She died in a car crash on Saturday
. The column she wrote is a poignant eulogy.
posted by fedward
on May 29, 2012 -
Isaac Butler’s excellent blog Parabasis
(previously noted in MeFi conversations about Mike Daisey
) usually centers on issues in the US nonprofit theater. Occasionally, he takes on a different topic in depth with a series of guests. This past week, he hosted the Fandom Issue
I am less interested personally in whether the Rise of the Fan is good or bad for our culture, and much more interested in what it means. This week, we assay the Fan from a number of different angles. Who are these fans? And what does it mean to be one? What happens to love when it becomes a communal activity? And what happens to it when the beloved cannot or will not respond?
posted by HeroZero
on May 22, 2012 -
Why don't you like Community?
"Community isn’t a hit under the usual means, but it’s a big fish in a new TV comedy ecosystem, one where the way you make money isn’t by attracting the largest audience, but the most passionate one. " A point-counterpoint from the Onion AV Club.
posted by Sebmojo
on Mar 19, 2012 -
As fans of Community
get ready for the show's return from hiatus tomorrow night, AV Club writer Todd VanDerWerff, who writes the weekly episode reviews
of the show, drew attention to something odd that happened while the show was off the air. The discussion in his review of the last episode before the break Regional Holiday Music
, didn't die down after people had put in their two cents about the episode and his review. People kept talking
, and not just about the show. The show's fans developed their own self-contained piece of the web. Last week, the post passed 30,000 comments (now at 35,000): [more inside]
posted by dry white toast
on Mar 14, 2012 -
is a community for writing, sharing, and playing interactive fiction games (aka “text adventures”) entirely from your browser. [more inside]
posted by muckster
on Feb 15, 2012 -
"One thing about life in New York: wherever you are, the neighborhood is always changing. An Italian enclave becomes Senegalese; a historically African-American corridor becomes a magnet for white professionals. The accents and rhythms shift; the aromas become spicy or vegetal. The transition is sometimes smooth, sometimes bumpy. But there is a sense of loss among the people left behind, wondering what happened to the neighborhood they once thought of as their own." For Sophia Goldberg (98), Holocaust survivor, change has meant the end of a way of life.
posted by zarq
on Dec 1, 2011 -
The A. V. Club has an exhaustive and revealing four-part interview with Dan Harmon
, creator of Community, in which he discusses the conception and production behind every episode of the show's ambitious and flawed second season.
posted by Rory Marinich
on Jun 10, 2011 -
is a free political simulation game founded by author Max Barry
back in 2002 (previously
). Loosely based on his dystopian corporate thriller Jennifer Government
, the game starts
by asking players to provide some national trappings and answer a few civics questions, then generates a virtual country with a matching political outlook. Periodic policy decisions
like mining rights and compulsory voting allow players to further modify their country along axes of social, political, and economic freedom
, arriving at one of twenty-seven colorful government types
like Tyranny By Majority or Scandinavian Liberal Paradise. There's also a healthy roleplaying community -- players can discuss current events in the General forum
, practice wargaming in International Incidents
, form cooperative Regions to debate internal affairs (many of which form their own communities
), and elect Delegates to send to the World Assembly
(so renamed after an amusing cease-and-desist from the real-world U.N.
). Their collective history is thoroughly recorded in the 35,000-article NSWiki
, which provides a detailed legislative record
, gameplay guide
, and profiles on many of the 90,000 active nations
, 8,000 player regions
, and countless characters
that currently make up the game world.
posted by Rhaomi
on May 9, 2011 -
is a new site targeting the more than 40 million Americans who are recovering from drug and/or alcohol addiction. It features Ask-An-Expert videos
, news, editorials and thorough reviews
of rehab facilities based on Zagat's system. Founded by
Maer Roshan, one of the founders of Radar Magazine. (Via) [more inside]
posted by zarq
on Apr 7, 2011 -